m1une's library

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:heavy_check_mark: LowLink
(graph/lowlink.hpp)

Overview

LowLink is a DFS technique for undirected graphs. It records, for each vertex, the earliest DFS-order vertex reachable by going down zero or more tree edges and then using at most one back edge.

This information identifies:

Use it for network vulnerability problems, bridge counting, biconnected component preprocessing, and similar undirected connectivity tasks.

Graph Orientation

Undirected only. Build the graph with add_edge. LowLink is not the right tool for directed bridges or directed articulation-like notions.

How to Use It

Build the graph with add_edge, not two calls to add_directed_edge. The shared edge id is what lets the DFS skip exactly the tree edge it came from, while still handling parallel edges correctly.

The result contains these members:

Member Type / Signature Meaning
ord std::vector<int> ord[v] is the DFS visit order of v.
low std::vector<int> low[v] is the minimum ord reachable from v’s DFS subtree using at most one back edge.
articulation std::vector<int> Sorted list of articulation point vertices.
bridges std::vector<Edge<T>> Bridge edges as Edge<T> values.
bridge_ids std::vector<int> Sorted list of bridge edge ids.

For a DFS tree edge v -> to, it is a bridge when ord[v] < low[to]. A non-root vertex v is an articulation point when some child to has ord[v] <= low[to]. A DFS root is an articulation point when it has at least two DFS children.

Functions

Function Signature Description Complexity
lowlink template <class T> LowLinkResult<T> lowlink(const Graph<T>& g) Computes ord, low, articulation, bridges, and bridge_ids. $O(N + M)$

Example

#include "graph/graph.hpp"
#include "graph/lowlink.hpp"
#include <iostream>

int main() {
    m1une::graph::Graph<> g(4);
    g.add_edge(0, 1);
    g.add_edge(1, 2);
    int bridge = g.add_edge(1, 3);
    g.add_edge(2, 0);

    auto res = m1une::graph::lowlink(g);
    std::cout << res.articulation[0] << "\n";  // 1
    std::cout << (res.bridge_ids[0] == bridge) << "\n";  // 1
}

Depends on

Required by

Verified with

Code

#ifndef M1UNE_GRAPH_LOWLINK_HPP
#define M1UNE_GRAPH_LOWLINK_HPP 1

#include <algorithm>
#include <vector>

#include "graph.hpp"

namespace m1une {
namespace graph {

template <class T>
struct LowLinkResult {
    std::vector<int> ord;
    std::vector<int> low;
    std::vector<int> articulation;
    std::vector<Edge<T>> bridges;
    std::vector<int> bridge_ids;
};

template <class T>
LowLinkResult<T> lowlink(const Graph<T>& g) {
    int n = g.size();
    LowLinkResult<T> result;
    result.ord.assign(n, -1);
    result.low.assign(n, -1);
    int now = 0;

    auto dfs = [&](auto self, int v, int parent_edge) -> void {
        result.ord[v] = result.low[v] = now++;
        int child_count = 0;
        bool is_articulation = false;

        for (const auto& e : g[v]) {
            if (!e.alive) continue;
            if (e.id == parent_edge) continue;
            int to = e.to;
            if (result.ord[to] == -1) {
                child_count++;
                self(self, to, e.id);
                result.low[v] = std::min(result.low[v], result.low[to]);
                if (parent_edge != -1 && result.ord[v] <= result.low[to]) is_articulation = true;
                if (result.ord[v] < result.low[to]) {
                    result.bridges.push_back(e);
                    result.bridge_ids.push_back(e.id);
                }
            } else {
                result.low[v] = std::min(result.low[v], result.ord[to]);
            }
        }

        if (parent_edge == -1 && child_count >= 2) is_articulation = true;
        if (is_articulation) result.articulation.push_back(v);
    };

    for (int v = 0; v < n; v++) {
        if (result.ord[v] == -1) dfs(dfs, v, -1);
    }
    std::sort(result.articulation.begin(), result.articulation.end());
    std::sort(result.bridge_ids.begin(), result.bridge_ids.end());
    return result;
}

}  // namespace graph
}  // namespace m1une

#endif  // M1UNE_GRAPH_LOWLINK_HPP
#line 1 "graph/lowlink.hpp"



#include <algorithm>
#include <vector>

#line 1 "graph/graph.hpp"



#include <array>
#include <cassert>
#include <utility>
#line 8 "graph/graph.hpp"

namespace m1une {
namespace graph {

template <class T = int>
struct Edge {
    using cost_type = T;

    int from;
    int to;
    T cost;
    int id;
    bool alive;

    Edge() : from(-1), to(-1), cost(T()), id(-1), alive(true) {}
    Edge(int from_, int to_, T cost_ = T(1), int id_ = -1, bool alive_ = true)
        : from(from_), to(to_), cost(cost_), id(id_), alive(alive_) {}

    int other(int v) const {
        assert(v == from || v == to);
        return from ^ to ^ v;
    }
};

template <class T = int>
struct Graph {
    using edge_type = Edge<T>;
    using cost_type = T;

   private:
    struct EdgePositions {
        std::array<std::pair<int, int>, 2> value{};
        int size = 0;

        void push_back(std::pair<int, int> position) {
            assert(size < 2);
            value[size++] = position;
        }
    };

    int _n;
    int _edge_count;
    std::vector<std::vector<edge_type>> _g;
    std::vector<EdgePositions> _edge_positions;

   public:
    Graph() : _n(0), _edge_count(0) {}
    explicit Graph(int n) : _n(n), _edge_count(0), _g(n) {
        assert(0 <= n);
    }

    int size() const {
        return _n;
    }

    bool empty() const {
        return _n == 0;
    }

    int edge_count() const {
        return _edge_count;
    }

    int add_vertex() {
        _g.emplace_back();
        return _n++;
    }

    int add_directed_edge(int from, int to, T cost = T(1)) {
        assert(0 <= from && from < _n);
        assert(0 <= to && to < _n);
        int id = _edge_count++;
        int idx = int(_g[from].size());
        _g[from].push_back(edge_type(from, to, cost, id));
        _edge_positions.emplace_back();
        _edge_positions.back().push_back({from, idx});
        return id;
    }

    int add_edge(int u, int v, T cost = T(1)) {
        assert(0 <= u && u < _n);
        assert(0 <= v && v < _n);
        int id = _edge_count++;
        int u_idx = int(_g[u].size());
        _g[u].push_back(edge_type(u, v, cost, id));
        int v_idx = int(_g[v].size());
        _g[v].push_back(edge_type(v, u, cost, id));
        _edge_positions.emplace_back();
        _edge_positions.back().push_back({u, u_idx});
        _edge_positions.back().push_back({v, v_idx});
        return id;
    }

    void set_edge_alive(int id, bool alive) {
        assert(0 <= id && id < _edge_count);
        for (int i = 0; i < _edge_positions[id].size; ++i) {
            auto [v, idx] = _edge_positions[id].value[i];
            _g[v][idx].alive = alive;
        }
    }

    void erase_edge(int id) {
        set_edge_alive(id, false);
    }

    void revive_edge(int id) {
        set_edge_alive(id, true);
    }

    bool is_edge_alive(int id) const {
        assert(0 <= id && id < _edge_count);
        assert(_edge_positions[id].size != 0);
        auto [v, idx] = _edge_positions[id].value[0];
        return _g[v][idx].alive;
    }

    const std::vector<edge_type>& operator[](int v) const {
        assert(0 <= v && v < _n);
        return _g[v];
    }

    std::vector<edge_type>& operator[](int v) {
        assert(0 <= v && v < _n);
        return _g[v];
    }

    const std::vector<std::vector<edge_type>>& adjacency() const {
        return _g;
    }

    std::vector<std::vector<edge_type>>& adjacency() {
        return _g;
    }

    std::vector<edge_type> edges(bool include_inactive = false) const {
        std::vector<edge_type> result;
        result.reserve(_edge_count);
        std::vector<char> used(_edge_count, false);
        for (int v = 0; v < _n; v++) {
            for (const auto& e : _g[v]) {
                if (!include_inactive && !e.alive) continue;
                if (0 <= e.id && e.id < _edge_count) {
                    if (used[e.id]) continue;
                    used[e.id] = true;
                }
                result.push_back(e);
            }
        }
        return result;
    }

    Graph reversed() const {
        Graph result(_n);
        result._edge_count = _edge_count;
        result._edge_positions.assign(_edge_count, {});
        for (int v = 0; v < _n; v++) {
            for (const auto& e : _g[v]) {
                int idx = int(result._g[e.to].size());
                result._g[e.to].push_back(edge_type(e.to, e.from, e.cost, e.id, e.alive));
                if (0 <= e.id && e.id < _edge_count) result._edge_positions[e.id].push_back({e.to, idx});
            }
        }
        return result;
    }
};

}  // namespace graph
}  // namespace m1une


#line 8 "graph/lowlink.hpp"

namespace m1une {
namespace graph {

template <class T>
struct LowLinkResult {
    std::vector<int> ord;
    std::vector<int> low;
    std::vector<int> articulation;
    std::vector<Edge<T>> bridges;
    std::vector<int> bridge_ids;
};

template <class T>
LowLinkResult<T> lowlink(const Graph<T>& g) {
    int n = g.size();
    LowLinkResult<T> result;
    result.ord.assign(n, -1);
    result.low.assign(n, -1);
    int now = 0;

    auto dfs = [&](auto self, int v, int parent_edge) -> void {
        result.ord[v] = result.low[v] = now++;
        int child_count = 0;
        bool is_articulation = false;

        for (const auto& e : g[v]) {
            if (!e.alive) continue;
            if (e.id == parent_edge) continue;
            int to = e.to;
            if (result.ord[to] == -1) {
                child_count++;
                self(self, to, e.id);
                result.low[v] = std::min(result.low[v], result.low[to]);
                if (parent_edge != -1 && result.ord[v] <= result.low[to]) is_articulation = true;
                if (result.ord[v] < result.low[to]) {
                    result.bridges.push_back(e);
                    result.bridge_ids.push_back(e.id);
                }
            } else {
                result.low[v] = std::min(result.low[v], result.ord[to]);
            }
        }

        if (parent_edge == -1 && child_count >= 2) is_articulation = true;
        if (is_articulation) result.articulation.push_back(v);
    };

    for (int v = 0; v < n; v++) {
        if (result.ord[v] == -1) dfs(dfs, v, -1);
    }
    std::sort(result.articulation.begin(), result.articulation.end());
    std::sort(result.bridge_ids.begin(), result.bridge_ids.end());
    return result;
}

}  // namespace graph
}  // namespace m1une
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