Chordal Graph Recognition
(graph/chordal_graph_recognition.hpp)
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- Last update: 2026-08-13 01:41:40+09:00
- Include:
#include "graph/chordal_graph_recognition.hpp"
Overview
A graph is chordal when every cycle of length at least four has a chord. Equivalently, it has a perfect elimination ordering: for each vertex, its neighbors appearing later in the ordering form a clique.
chordal_graph_recognition recognizes a chordal graph and returns a certificate
in either case. A chordal graph gets a perfect elimination ordering; a
non-chordal graph gets an induced cycle of length at least four.
The implementation uses bucketed maximum-cardinality search, verifies the resulting ordering, and performs one BFS only when it must construct a cycle.
Returned Certificates
Perfect Elimination Ordering
Let order be a permutation of all vertices. For each vertex order[i], look
at only its neighbors in the suffix
order[i + 1], order[i + 2], ..., order[N - 1]. The ordering is a perfect
elimination ordering when those later neighbors are pairwise adjacent, and
therefore form a clique, for every i.
The name comes from eliminating the vertices from left to right. Removing
order[i] cannot create a missing connection between its remaining neighbors,
because those neighbors already form a clique.
For example, consider the path 0 - 1 - 2. The ordering [0, 2, 1] is a
perfect elimination ordering:
- The only later neighbor of
0is1. - The only later neighbor of
2is1. - Vertex
1has no later neighbors.
A set with zero or one vertex is always a clique, so all three conditions hold. Every chordal graph has such an ordering, and every graph with such an ordering is chordal.
Induced Cycle
An induced cycle is a sequence of distinct vertices
cycle[0], cycle[1], ..., cycle[K - 1], with K >= 4, satisfying both of the
following:
- Consecutive vertices are adjacent, including
cycle[K - 1]andcycle[0]. - No other pair of vertices in the sequence is adjacent.
The second condition says that the cycle has no chord: an edge joining two
non-consecutive cycle vertices. For example, the four-cycle
0 - 1 - 2 - 3 - 0 is induced if neither 0 - 2 nor 1 - 3 is an edge.
Adding either edge gives the cycle a chord, so that four-vertex sequence is no
longer an induced cycle.
An induced cycle of length at least four is a direct certificate that the graph
is not chordal. The returned vector does not repeat its first vertex at the end;
the closing edge from cycle.back() to cycle.front() is implicit.
Graph Interpretation
Every active edge of Graph<T> is treated as an undirected edge, regardless of
how it was inserted. Self-loops are ignored. Parallel edges are treated as one
edge, so they do not change the result.
Edge costs are ignored. The graph is not mutated.
API
struct ChordalGraphResult {
bool is_chordal;
std::vector<int> perfect_elimination_order;
std::vector<int> induced_cycle;
};
template <class T>
ChordalGraphResult chordal_graph_recognition(const Graph<T>& graph);
template <class T>
bool is_chordal(const Graph<T>& graph);
| Member or function | Description | Complexity |
|---|---|---|
is_chordal |
Whether the input graph is chordal. | – |
perfect_elimination_order |
A permutation in which the later neighbors of every vertex form a clique when the graph is chordal; empty otherwise. | – |
induced_cycle |
Distinct vertices of a chordless cycle in cyclic order when the graph is not chordal; empty otherwise. The first vertex is not repeated. | – |
chordal_graph_recognition(graph) |
Recognizes the graph and constructs the appropriate certificate. | $O(N+M)$ time and memory |
is_chordal(graph) |
Returns only whether the graph is chordal. | $O(N+M)$ time and memory |
Example
#include "graph/chordal_graph_recognition.hpp"
#include "graph/graph.hpp"
#include <iostream>
int main() {
m1une::graph::Graph<> graph(4);
graph.add_edge(0, 1);
graph.add_edge(1, 2);
graph.add_edge(2, 3);
graph.add_edge(3, 0);
auto result = m1une::graph::chordal_graph_recognition(graph);
std::cout << result.is_chordal << "\n"; // 0
std::cout << result.induced_cycle.size() << "\n"; // 4
}
Depends on
Required by
Verified with
verify/graph/chordal_graph_recognition.test.cpp
verify/graph/cow_game.test.cpp
verify/graph/graph_algorithms.test.cpp
verify/graph/range_edge_graph.test.cpp
Code
#ifndef M1UNE_GRAPH_CHORDAL_GRAPH_RECOGNITION_HPP
#define M1UNE_GRAPH_CHORDAL_GRAPH_RECOGNITION_HPP 1
#include <algorithm>
#include <cassert>
#include <queue>
#include <utility>
#include <vector>
#include "graph.hpp"
namespace m1une {
namespace graph {
struct ChordalGraphResult {
bool is_chordal;
std::vector<int> perfect_elimination_order;
std::vector<int> induced_cycle;
};
namespace internal {
class MaximumCardinalitySearch {
std::vector<int> _head;
std::vector<int> _next;
std::vector<int> _previous;
std::vector<int> _weight;
void erase(int vertex) {
const int weight = _weight[vertex];
if (_previous[vertex] == -1) {
_head[weight] = _next[vertex];
} else {
_next[_previous[vertex]] = _next[vertex];
}
if (_next[vertex] != -1) _previous[_next[vertex]] = _previous[vertex];
}
void insert(int vertex) {
const int weight = _weight[vertex];
_previous[vertex] = -1;
_next[vertex] = _head[weight];
if (_head[weight] != -1) _previous[_head[weight]] = vertex;
_head[weight] = vertex;
}
public:
explicit MaximumCardinalitySearch(int size)
: _head(size + 1, -1),
_next(size, -1),
_previous(size, -1),
_weight(size, 0) {
for (int vertex = 0; vertex < size; vertex++) insert(vertex);
}
std::vector<int> run(const std::vector<std::vector<int>>& adjacency) {
const int size = int(adjacency.size());
std::vector<int> order;
order.reserve(size);
std::vector<char> selected(size, false);
std::vector<int> seen_neighbor(size, -1);
int maximum_weight = 0;
while (int(order.size()) < size) {
while (_head[maximum_weight] == -1) maximum_weight--;
const int vertex = _head[maximum_weight];
erase(vertex);
selected[vertex] = true;
order.push_back(vertex);
for (int to : adjacency[vertex]) {
if (to == vertex || selected[to] || seen_neighbor[to] == vertex) continue;
seen_neighbor[to] = vertex;
erase(to);
_weight[to]++;
insert(to);
maximum_weight = std::max(maximum_weight, _weight[to]);
}
}
return order;
}
};
inline std::vector<int> chordless_cycle(
const std::vector<std::vector<int>>& adjacency, int vertex, int first,
int second
) {
const int size = int(adjacency.size());
std::vector<char> forbidden(size, false);
for (int to : adjacency[vertex]) forbidden[to] = true;
forbidden[vertex] = true;
forbidden[first] = false;
forbidden[second] = false;
std::vector<int> parent(size, -1);
std::queue<int> queue;
parent[first] = first;
queue.push(first);
while (!queue.empty() && parent[second] == -1) {
const int current = queue.front();
queue.pop();
for (int to : adjacency[current]) {
if (forbidden[to] || parent[to] != -1) continue;
parent[to] = current;
queue.push(to);
}
}
assert(parent[second] != -1);
std::vector<int> path;
for (int current = second; current != first; current = parent[current]) {
path.push_back(current);
}
path.push_back(first);
std::reverse(path.begin(), path.end());
std::vector<int> cycle;
cycle.reserve(path.size() + 1);
cycle.push_back(vertex);
cycle.insert(cycle.end(), path.begin(), path.end());
return cycle;
}
} // namespace internal
// Recognizes a chordal graph. On success, returns a perfect elimination
// ordering; on failure, returns an induced cycle of length at least four.
template <class T>
ChordalGraphResult chordal_graph_recognition(const Graph<T>& graph) {
const int size = graph.size();
std::vector<std::vector<int>> adjacency(size);
for (const Edge<T>& edge : graph.edges()) {
if (edge.from == edge.to) continue;
adjacency[edge.from].push_back(edge.to);
adjacency[edge.to].push_back(edge.from);
}
std::vector<int> order = internal::MaximumCardinalitySearch(size).run(adjacency);
std::vector<int> position(size);
for (int index = 0; index < size; index++) position[order[index]] = index;
std::vector<int> parent(size, -1);
std::vector<std::vector<int>> children(size);
for (int vertex = 0; vertex < size; vertex++) {
for (int to : adjacency[vertex]) {
if (position[to] < position[vertex] &&
(parent[vertex] == -1 || position[parent[vertex]] < position[to])) {
parent[vertex] = to;
}
}
if (parent[vertex] != -1) children[parent[vertex]].push_back(vertex);
}
std::vector<int> adjacent_stamp(size, -1);
for (int center = 0; center < size; center++) {
for (int to : adjacency[center]) adjacent_stamp[to] = center;
for (int vertex : children[center]) {
for (int to : adjacency[vertex]) {
if (position[to] >= position[center] || adjacent_stamp[to] == center) continue;
return ChordalGraphResult{
false,
{},
internal::chordless_cycle(adjacency, vertex, to, center),
};
}
}
}
std::reverse(order.begin(), order.end());
return ChordalGraphResult{true, std::move(order), {}};
}
template <class T>
bool is_chordal(const Graph<T>& graph) {
return chordal_graph_recognition(graph).is_chordal;
}
} // namespace graph
} // namespace m1une
#endif // M1UNE_GRAPH_CHORDAL_GRAPH_RECOGNITION_HPP#line 1 "graph/chordal_graph_recognition.hpp"
#include <algorithm>
#include <cassert>
#include <queue>
#include <utility>
#include <vector>
#line 1 "graph/graph.hpp"
#include <array>
#line 8 "graph/graph.hpp"
namespace m1une {
namespace graph {
template <class T = int>
struct Edge {
using cost_type = T;
int from;
int to;
T cost;
int id;
bool alive;
Edge() : from(-1), to(-1), cost(T()), id(-1), alive(true) {}
Edge(int from_, int to_, T cost_ = T(1), int id_ = -1, bool alive_ = true)
: from(from_), to(to_), cost(cost_), id(id_), alive(alive_) {}
int other(int v) const {
assert(v == from || v == to);
return from ^ to ^ v;
}
};
template <class T = int>
struct Graph {
using edge_type = Edge<T>;
using cost_type = T;
private:
struct EdgePositions {
std::array<std::pair<int, int>, 2> value{};
int size = 0;
void push_back(std::pair<int, int> position) {
assert(size < 2);
value[size++] = position;
}
};
int _n;
int _edge_count;
std::vector<std::vector<edge_type>> _g;
std::vector<EdgePositions> _edge_positions;
public:
Graph() : _n(0), _edge_count(0) {}
explicit Graph(int n) : _n(n), _edge_count(0), _g(n) {
assert(0 <= n);
}
int size() const {
return _n;
}
bool empty() const {
return _n == 0;
}
int edge_count() const {
return _edge_count;
}
int add_vertex() {
_g.emplace_back();
return _n++;
}
int add_directed_edge(int from, int to, T cost = T(1)) {
assert(0 <= from && from < _n);
assert(0 <= to && to < _n);
int id = _edge_count++;
int idx = int(_g[from].size());
_g[from].push_back(edge_type(from, to, cost, id));
_edge_positions.emplace_back();
_edge_positions.back().push_back({from, idx});
return id;
}
int add_edge(int u, int v, T cost = T(1)) {
assert(0 <= u && u < _n);
assert(0 <= v && v < _n);
int id = _edge_count++;
int u_idx = int(_g[u].size());
_g[u].push_back(edge_type(u, v, cost, id));
int v_idx = int(_g[v].size());
_g[v].push_back(edge_type(v, u, cost, id));
_edge_positions.emplace_back();
_edge_positions.back().push_back({u, u_idx});
_edge_positions.back().push_back({v, v_idx});
return id;
}
void set_edge_alive(int id, bool alive) {
assert(0 <= id && id < _edge_count);
for (int i = 0; i < _edge_positions[id].size; ++i) {
auto [v, idx] = _edge_positions[id].value[i];
_g[v][idx].alive = alive;
}
}
void erase_edge(int id) {
set_edge_alive(id, false);
}
void revive_edge(int id) {
set_edge_alive(id, true);
}
bool is_edge_alive(int id) const {
assert(0 <= id && id < _edge_count);
assert(_edge_positions[id].size != 0);
auto [v, idx] = _edge_positions[id].value[0];
return _g[v][idx].alive;
}
const std::vector<edge_type>& operator[](int v) const {
assert(0 <= v && v < _n);
return _g[v];
}
std::vector<edge_type>& operator[](int v) {
assert(0 <= v && v < _n);
return _g[v];
}
const std::vector<std::vector<edge_type>>& adjacency() const {
return _g;
}
std::vector<std::vector<edge_type>>& adjacency() {
return _g;
}
std::vector<edge_type> edges(bool include_inactive = false) const {
std::vector<edge_type> result;
result.reserve(_edge_count);
std::vector<char> used(_edge_count, false);
for (int v = 0; v < _n; v++) {
for (const auto& e : _g[v]) {
if (!include_inactive && !e.alive) continue;
if (0 <= e.id && e.id < _edge_count) {
if (used[e.id]) continue;
used[e.id] = true;
}
result.push_back(e);
}
}
return result;
}
Graph reversed() const {
Graph result(_n);
result._edge_count = _edge_count;
result._edge_positions.assign(_edge_count, {});
for (int v = 0; v < _n; v++) {
for (const auto& e : _g[v]) {
int idx = int(result._g[e.to].size());
result._g[e.to].push_back(edge_type(e.to, e.from, e.cost, e.id, e.alive));
if (0 <= e.id && e.id < _edge_count) result._edge_positions[e.id].push_back({e.to, idx});
}
}
return result;
}
};
} // namespace graph
} // namespace m1une
#line 11 "graph/chordal_graph_recognition.hpp"
namespace m1une {
namespace graph {
struct ChordalGraphResult {
bool is_chordal;
std::vector<int> perfect_elimination_order;
std::vector<int> induced_cycle;
};
namespace internal {
class MaximumCardinalitySearch {
std::vector<int> _head;
std::vector<int> _next;
std::vector<int> _previous;
std::vector<int> _weight;
void erase(int vertex) {
const int weight = _weight[vertex];
if (_previous[vertex] == -1) {
_head[weight] = _next[vertex];
} else {
_next[_previous[vertex]] = _next[vertex];
}
if (_next[vertex] != -1) _previous[_next[vertex]] = _previous[vertex];
}
void insert(int vertex) {
const int weight = _weight[vertex];
_previous[vertex] = -1;
_next[vertex] = _head[weight];
if (_head[weight] != -1) _previous[_head[weight]] = vertex;
_head[weight] = vertex;
}
public:
explicit MaximumCardinalitySearch(int size)
: _head(size + 1, -1),
_next(size, -1),
_previous(size, -1),
_weight(size, 0) {
for (int vertex = 0; vertex < size; vertex++) insert(vertex);
}
std::vector<int> run(const std::vector<std::vector<int>>& adjacency) {
const int size = int(adjacency.size());
std::vector<int> order;
order.reserve(size);
std::vector<char> selected(size, false);
std::vector<int> seen_neighbor(size, -1);
int maximum_weight = 0;
while (int(order.size()) < size) {
while (_head[maximum_weight] == -1) maximum_weight--;
const int vertex = _head[maximum_weight];
erase(vertex);
selected[vertex] = true;
order.push_back(vertex);
for (int to : adjacency[vertex]) {
if (to == vertex || selected[to] || seen_neighbor[to] == vertex) continue;
seen_neighbor[to] = vertex;
erase(to);
_weight[to]++;
insert(to);
maximum_weight = std::max(maximum_weight, _weight[to]);
}
}
return order;
}
};
inline std::vector<int> chordless_cycle(
const std::vector<std::vector<int>>& adjacency, int vertex, int first,
int second
) {
const int size = int(adjacency.size());
std::vector<char> forbidden(size, false);
for (int to : adjacency[vertex]) forbidden[to] = true;
forbidden[vertex] = true;
forbidden[first] = false;
forbidden[second] = false;
std::vector<int> parent(size, -1);
std::queue<int> queue;
parent[first] = first;
queue.push(first);
while (!queue.empty() && parent[second] == -1) {
const int current = queue.front();
queue.pop();
for (int to : adjacency[current]) {
if (forbidden[to] || parent[to] != -1) continue;
parent[to] = current;
queue.push(to);
}
}
assert(parent[second] != -1);
std::vector<int> path;
for (int current = second; current != first; current = parent[current]) {
path.push_back(current);
}
path.push_back(first);
std::reverse(path.begin(), path.end());
std::vector<int> cycle;
cycle.reserve(path.size() + 1);
cycle.push_back(vertex);
cycle.insert(cycle.end(), path.begin(), path.end());
return cycle;
}
} // namespace internal
// Recognizes a chordal graph. On success, returns a perfect elimination
// ordering; on failure, returns an induced cycle of length at least four.
template <class T>
ChordalGraphResult chordal_graph_recognition(const Graph<T>& graph) {
const int size = graph.size();
std::vector<std::vector<int>> adjacency(size);
for (const Edge<T>& edge : graph.edges()) {
if (edge.from == edge.to) continue;
adjacency[edge.from].push_back(edge.to);
adjacency[edge.to].push_back(edge.from);
}
std::vector<int> order = internal::MaximumCardinalitySearch(size).run(adjacency);
std::vector<int> position(size);
for (int index = 0; index < size; index++) position[order[index]] = index;
std::vector<int> parent(size, -1);
std::vector<std::vector<int>> children(size);
for (int vertex = 0; vertex < size; vertex++) {
for (int to : adjacency[vertex]) {
if (position[to] < position[vertex] &&
(parent[vertex] == -1 || position[parent[vertex]] < position[to])) {
parent[vertex] = to;
}
}
if (parent[vertex] != -1) children[parent[vertex]].push_back(vertex);
}
std::vector<int> adjacent_stamp(size, -1);
for (int center = 0; center < size; center++) {
for (int to : adjacency[center]) adjacent_stamp[to] = center;
for (int vertex : children[center]) {
for (int to : adjacency[vertex]) {
if (position[to] >= position[center] || adjacent_stamp[to] == center) continue;
return ChordalGraphResult{
false,
{},
internal::chordless_cycle(adjacency, vertex, to, center),
};
}
}
}
std::reverse(order.begin(), order.end());
return ChordalGraphResult{true, std::move(order), {}};
}
template <class T>
bool is_chordal(const Graph<T>& graph) {
return chordal_graph_recognition(graph).is_chordal;
}
} // namespace graph
} // namespace m1une