Manhattan Minimum Spanning Tree
(geometry/manhattan_mst.hpp)
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- Last update: 2026-10-05 22:23:07+09:00
- Include:
#include "geometry/manhattan_mst.hpp"
Overview
T may be a built-in integer or an exact coordinate class such as
math::Rational<long long> or math::Rational<utilities::BigInt>.
Rational intermediate arithmetic uses T without floating-point conversion.
All intermediate fractions must be representable. Listed complexities count
scalar operations; rational arithmetic adds its gcd and integer arithmetic costs.
This header constructs a minimum spanning tree of two-dimensional exact-coordinate points under Manhattan distance:
\[d(i,j)=|x_i-x_j|+|y_i-y_j|.\]It uses four coordinate sweeps to generate only $O(N)$ candidate edges, then applies Kruskal’s algorithm.
Types
template <class T>
struct ManhattanMstEdge {
int from;
int to;
T cost;
};
template <class T>
struct ManhattanMst {
T cost;
std::vector<ManhattanMstEdge<T>> edges;
};
For integral input coordinates, the result uses wide_type<T>, which is
__int128_t. This prevents overflow during coordinate transformations and
distance calculations when the input type is a standard integer type.
Functions
| Function | Description | Complexity |
|---|---|---|
manhattan_mst_edges(points) |
Returns $O(N)$ candidate edges containing at least one Manhattan MST. | $O(N\log N)$ |
manhattan_mst(points) |
Returns the MST cost and its selected edges. | $O(N\log N)$ |
Vertices are identified by their indices in points. Duplicate points are
supported and may be joined by zero-cost edges. For zero or one point, the
result has cost zero and no edges.
Example
#include "geometry/manhattan_mst.hpp"
#include <iostream>
#include <vector>
int main() {
using Point = m1une::geometry::Point<long long>;
std::vector<Point> points;
points.emplace_back(0, 0);
points.emplace_back(2, 1);
points.emplace_back(-1, 3);
auto mst = m1une::geometry::manhattan_mst(points);
long long cost = static_cast<long long>(mst.cost);
std::cout << cost << "\n";
}
Depends on
DSU (Disjoint Set Union)
(ds/dsu/dsu.hpp)
geometry/detail/floating_predicate.hpp
2D Point and Predicates
(geometry/point.hpp)
Required by
Verified with
verify/geometry/centroid.test.cpp
verify/geometry/geometry_algorithms.test.cpp
verify/geometry/manhattan_mst.test.cpp
verify/geometry/rational.test.cpp
Code
#ifndef M1UNE_GEOMETRY_MANHATTAN_MST_HPP
#define M1UNE_GEOMETRY_MANHATTAN_MST_HPP 1
#include <algorithm>
#include <cassert>
#include <concepts>
#include <limits>
#include <map>
#include <numeric>
#include <utility>
#include <vector>
#include "../ds/dsu/dsu.hpp"
#include "point.hpp"
namespace m1une {
namespace geometry {
template <class T>
struct ManhattanMstEdge {
int from;
int to;
T cost;
};
template <class T>
struct ManhattanMst {
T cost;
std::vector<ManhattanMstEdge<T>> edges;
};
// Returns O(n) edges containing a Manhattan minimum spanning tree.
template <ExactCoordinate T>
std::vector<ManhattanMstEdge<wide_type<T>>> manhattan_mst_edges(const std::vector<Point<T>>& points) {
using W = wide_type<T>;
assert(points.size() <= std::size_t(std::numeric_limits<int>::max()));
int n = int(points.size());
std::vector<Point<W>> transformed;
transformed.reserve(points.size());
for (const auto& point : points) {
transformed.emplace_back(W(point.x), W(point.y));
}
std::vector<int> order(n);
std::iota(order.begin(), order.end(), 0);
std::vector<ManhattanMstEdge<W>> edges;
edges.reserve(std::size_t(4) * points.size());
for (int direction = 0; direction < 4; direction++) {
std::sort(order.begin(), order.end(), [&transformed](int i, int j) {
W first = transformed[i].x + transformed[i].y;
W second = transformed[j].x + transformed[j].y;
if (first != second) return first < second;
if (transformed[i].x != transformed[j].x) {
return transformed[i].x < transformed[j].x;
}
return i < j;
});
std::map<W, int> sweep;
for (int i : order) {
auto it = sweep.lower_bound(-transformed[i].y);
while (it != sweep.end()) {
int j = it->second;
if (transformed[i].x - transformed[j].x < transformed[i].y - transformed[j].y) {
break;
}
W dx = W(points[i].x) - W(points[j].x);
W dy = W(points[i].y) - W(points[j].y);
if (dx < 0) dx = -dx;
if (dy < 0) dy = -dy;
edges.push_back(ManhattanMstEdge<W>{i, j, dx + dy});
it = sweep.erase(it);
}
sweep[-transformed[i].y] = i;
}
for (auto& point : transformed) {
if (direction & 1) {
point.x = -point.x;
} else {
std::swap(point.x, point.y);
}
}
}
return edges;
}
// Returns a Manhattan minimum spanning tree.
template <ExactCoordinate T>
ManhattanMst<wide_type<T>> manhattan_mst(const std::vector<Point<T>>& points) {
using W = wide_type<T>;
auto candidates = manhattan_mst_edges(points);
std::sort(candidates.begin(), candidates.end(), [](const auto& a, const auto& b) { return a.cost < b.cost; });
m1une::ds::Dsu dsu(int(points.size()));
ManhattanMst<W> result;
result.cost = W(0);
result.edges.reserve(points.empty() ? 0 : points.size() - 1);
for (const auto& edge : candidates) {
if (dsu.same(edge.from, edge.to)) continue;
dsu.merge(edge.from, edge.to);
result.cost += edge.cost;
result.edges.push_back(edge);
if (result.edges.size() + 1 == points.size()) break;
}
assert(points.empty() || result.edges.size() + 1 == points.size());
return result;
}
} // namespace geometry
} // namespace m1une
#endif // M1UNE_GEOMETRY_MANHATTAN_MST_HPP#line 1 "geometry/manhattan_mst.hpp"
#include <algorithm>
#include <cassert>
#include <concepts>
#include <limits>
#include <map>
#include <numeric>
#include <utility>
#include <vector>
#line 1 "ds/dsu/dsu.hpp"
#line 8 "ds/dsu/dsu.hpp"
namespace m1une {
namespace ds {
struct Dsu {
private:
int _n;
// parent_or_size[i] is the parent of i if it's >= 0.
// If it's < 0, then i is a root and -parent_or_size[i] is the size of the group.
std::vector<int> parent_or_size;
// Returns {new leader, absorbed leader}. The absorbed leader is -1 when
// both vertices already belong to the same component.
std::pair<int, int> merge_leaders(int a, int b) {
int x = leader(a), y = leader(b);
if (x == y) return {x, -1};
if (-parent_or_size[x] < -parent_or_size[y]) std::swap(x, y);
parent_or_size[x] += parent_or_size[y];
parent_or_size[y] = x;
return {x, y};
}
public:
Dsu() : _n(0) {}
explicit Dsu(int n) : _n(n), parent_or_size(n, -1) {}
// Merges the group containing 'a' with the group containing 'b'.
// Returns the leader of the merged group.
int merge(int a, int b) {
return merge_leaders(a, b).first;
}
// Invokes callback(new_leader, absorbed_leader) after an actual merge.
// Returns the leader of the merged group.
template <class Callback>
int merge(int a, int b, Callback&& callback) {
std::pair<int, int> merged = merge_leaders(a, b);
if (merged.second != -1) callback(merged.first, merged.second);
return merged.first;
}
// Returns true if 'a' and 'b' belong to the same group.
bool same(int a, int b) {
return leader(a) == leader(b);
}
// Returns the leader (representative) of the group containing 'a'.
int leader(int a) {
if (parent_or_size[a] < 0) return a;
// Path compression
return parent_or_size[a] = leader(parent_or_size[a]);
}
// Returns the size of the group containing 'a'.
int size(int a) {
return -parent_or_size[leader(a)];
}
// Returns a list of all groups, where each group is a vector of its elements.
std::vector<std::vector<int>> groups() {
std::vector<int> leader_buf(_n), group_size(_n);
for (int i = 0; i < _n; i++) {
leader_buf[i] = leader(i);
group_size[leader_buf[i]]++;
}
std::vector<std::vector<int>> result(_n);
for (int i = 0; i < _n; i++) {
result[i].reserve(group_size[i]);
}
for (int i = 0; i < _n; i++) {
result[leader_buf[i]].push_back(i);
}
result.erase(std::remove_if(result.begin(), result.end(), [&](const std::vector<int>& v) { return v.empty(); }),
result.end());
return result;
}
};
} // namespace ds
} // namespace m1une
#line 1 "geometry/point.hpp"
#include <cmath>
#line 7 "geometry/point.hpp"
#include <type_traits>
#line 1 "geometry/detail/floating_predicate.hpp"
namespace m1une {
namespace geometry {
namespace predicate_detail {
template <typename T>
constexpr T absolute(T value) {
return value < T(0) ? -value : value;
}
template <typename T>
constexpr T max_value(T first, T second) {
return first < second ? second : first;
}
template <typename T>
constexpr T vector_scale(T x, T y) {
return max_value(absolute(x), absolute(y));
}
template <bool Exact, typename T>
constexpr int scaled_sign(T value, T scale, long double eps) {
if constexpr (Exact) {
return (value > T(0)) - (value < T(0));
} else {
const T tolerance = T(eps) * scale;
return (value > tolerance) - (value < -tolerance);
}
}
template <bool Exact, typename T>
constexpr T determinant_scale(T ax, T ay, T bx, T by) {
if constexpr (Exact) {
return T(0);
} else {
return vector_scale(ax, ay) * vector_scale(bx, by);
}
}
template <bool Exact, typename T>
constexpr int determinant_sign(
T ax,
T ay,
T bx,
T by,
long double eps
) {
const T determinant = ax * by - ay * bx;
return scaled_sign<Exact>(
determinant,
determinant_scale<Exact>(ax, ay, bx, by),
eps
);
}
template <bool Exact, typename T>
constexpr int orientation_sign(
T direction_x,
T direction_y,
T offset_x,
T offset_y,
long double eps
) {
const T determinant =
direction_x * offset_y - direction_y * offset_x;
T scale = T(0);
if constexpr (!Exact) {
const T direction_scale =
vector_scale(direction_x, direction_y);
scale = direction_scale * max_value(
direction_scale,
vector_scale(offset_x, offset_y)
);
}
return scaled_sign<Exact>(determinant, scale, eps);
}
template <bool Exact, typename T>
constexpr int dot_sign(
T ax,
T ay,
T bx,
T by,
long double eps
) {
const T value = ax * bx + ay * by;
T scale = T(0);
if constexpr (!Exact) {
scale = vector_scale(ax, ay) * vector_scale(bx, by);
}
return scaled_sign<Exact>(value, scale, eps);
}
} // namespace predicate_detail
} // namespace geometry
} // namespace m1une
#line 10 "geometry/point.hpp"
namespace m1une {
namespace geometry {
template <typename T>
concept Coordinate = !std::same_as<std::remove_cv_t<T>, bool> &&
(std::is_arithmetic_v<T> ||
(std::copyable<T> && std::totally_ordered<T> && requires(T a, T b) {
T(0);
T(1);
static_cast<long double>(a);
{ +a } -> std::same_as<T>;
{ -a } -> std::same_as<T>;
{ a + b } -> std::same_as<T>;
{ a - b } -> std::same_as<T>;
{ a * b } -> std::same_as<T>;
{ a / b } -> std::same_as<T>;
{ a += b } -> std::same_as<T&>;
{ a -= b } -> std::same_as<T&>;
}));
// Custom coordinate types keep their own exact arithmetic.
template <typename T>
concept ExactCoordinate = Coordinate<T> && !std::floating_point<T>;
template <Coordinate T>
using wide_type = std::conditional_t<std::integral<T>, __int128_t,
std::conditional_t<std::floating_point<T>, long double, T>>;
template <Coordinate T>
struct Point {
T x;
T y;
constexpr Point() : x(0), y(0) {}
constexpr Point(T x_value, T y_value) : x(x_value), y(y_value) {}
template <Coordinate U>
explicit constexpr Point(const Point<U>& other)
: x(static_cast<T>(other.x)), y(static_cast<T>(other.y)) {}
constexpr Point& operator+=(const Point& other) {
x += other.x;
y += other.y;
return *this;
}
constexpr Point& operator-=(const Point& other) {
x -= other.x;
y -= other.y;
return *this;
}
constexpr Point operator+() const {
return *this;
}
constexpr Point operator-() const {
return Point(-x, -y);
}
friend constexpr Point operator+(Point left, const Point& right) {
return left += right;
}
friend constexpr Point operator-(Point left, const Point& right) {
return left -= right;
}
friend constexpr bool operator==(const Point&, const Point&) = default;
friend constexpr bool operator<(const Point& left, const Point& right) {
if (left.x != right.x) return left.x < right.x;
return left.y < right.y;
}
};
template <Coordinate T>
constexpr Point<long double> centroid(const Point<T>& point) {
return Point<long double>(point);
}
template <Coordinate T, typename Scalar>
requires (std::is_arithmetic_v<Scalar> || Coordinate<Scalar>)
constexpr auto operator*(const Point<T>& point, Scalar scalar) {
using Result = std::common_type_t<T, Scalar>;
return Point<Result>(
Result(point.x) * Result(scalar),
Result(point.y) * Result(scalar)
);
}
template <typename Scalar, Coordinate T>
requires (std::is_arithmetic_v<Scalar> || Coordinate<Scalar>)
constexpr auto operator*(Scalar scalar, const Point<T>& point) {
return point * scalar;
}
template <Coordinate T, typename Scalar>
requires (std::is_arithmetic_v<Scalar> || Coordinate<Scalar>)
constexpr auto operator/(const Point<T>& point, Scalar scalar) {
using Result = std::common_type_t<T, Scalar>;
return Point<Result>(
Result(point.x) / Result(scalar),
Result(point.y) / Result(scalar)
);
}
template <Coordinate T>
constexpr wide_type<T> dot(const Point<T>& a, const Point<T>& b) {
using W = wide_type<T>;
return W(a.x) * W(b.x) + W(a.y) * W(b.y);
}
template <Coordinate T>
constexpr wide_type<T> cross(const Point<T>& a, const Point<T>& b) {
using W = wide_type<T>;
return W(a.x) * W(b.y) - W(a.y) * W(b.x);
}
template <Coordinate T>
constexpr wide_type<T> cross(
const Point<T>& origin,
const Point<T>& a,
const Point<T>& b
) {
using W = wide_type<T>;
W ax = W(a.x) - W(origin.x);
W ay = W(a.y) - W(origin.y);
W bx = W(b.x) - W(origin.x);
W by = W(b.y) - W(origin.y);
return ax * by - ay * bx;
}
template <Coordinate T>
constexpr wide_type<T> norm2(const Point<T>& point) {
return dot(point, point);
}
template <Coordinate T>
constexpr wide_type<T> distance2(const Point<T>& a, const Point<T>& b) {
using W = wide_type<T>;
W dx = W(a.x) - W(b.x);
W dy = W(a.y) - W(b.y);
return dx * dx + dy * dy;
}
template <Coordinate T>
long double norm(const Point<T>& point) {
return std::hypot(
static_cast<long double>(point.x),
static_cast<long double>(point.y)
);
}
template <Coordinate T>
long double distance(const Point<T>& a, const Point<T>& b) {
return std::hypot(
static_cast<long double>(a.x) - static_cast<long double>(b.x),
static_cast<long double>(a.y) - static_cast<long double>(b.y)
);
}
template <Coordinate T, typename M, typename N>
requires (std::is_arithmetic_v<M> || Coordinate<M>) &&
(std::is_arithmetic_v<N> || Coordinate<N>)
constexpr Point<long double> internal_division_point(
const Point<T>& a,
const Point<T>& b,
M m,
N n
) {
long double first_ratio = static_cast<long double>(m);
long double second_ratio = static_cast<long double>(n);
long double denominator = first_ratio + second_ratio;
assert(denominator != 0);
Point<long double> first(a);
Point<long double> direction = Point<long double>(b) - first;
return first + direction * (first_ratio / denominator);
}
template <Coordinate T, typename M, typename N>
requires (std::is_arithmetic_v<M> || Coordinate<M>) &&
(std::is_arithmetic_v<N> || Coordinate<N>)
constexpr Point<long double> external_division_point(
const Point<T>& a,
const Point<T>& b,
M m,
N n
) {
long double first_ratio = static_cast<long double>(m);
long double second_ratio = static_cast<long double>(n);
long double denominator = first_ratio - second_ratio;
assert(denominator != 0);
Point<long double> first(a);
Point<long double> direction = Point<long double>(b) - first;
return first + direction * (first_ratio / denominator);
}
template <Coordinate T>
constexpr int sign(wide_type<T> value, long double eps = 1e-12L) {
return predicate_detail::scaled_sign<ExactCoordinate<T>>(
value,
wide_type<T>(1),
eps
);
}
template <Coordinate T>
constexpr int orientation(
const Point<T>& a,
const Point<T>& b,
const Point<T>& c,
long double eps = 1e-12L
) {
using W = wide_type<T>;
const W first_x = W(b.x) - W(a.x);
const W first_y = W(b.y) - W(a.y);
const W second_x = W(c.x) - W(a.x);
const W second_y = W(c.y) - W(a.y);
return predicate_detail::orientation_sign<ExactCoordinate<T>>(
first_x,
first_y,
second_x,
second_y,
eps
);
}
template <Coordinate T>
constexpr bool collinear(
const Point<T>& a,
const Point<T>& b,
const Point<T>& c,
long double eps = 1e-12L
) {
return orientation(a, b, c, eps) == 0;
}
template <Coordinate T>
Point<long double> rotate(const Point<T>& point, long double angle) {
long double cosine = std::cos(angle);
long double sine = std::sin(angle);
return Point<long double>(
static_cast<long double>(point.x) * cosine -
static_cast<long double>(point.y) * sine,
static_cast<long double>(point.x) * sine +
static_cast<long double>(point.y) * cosine
);
}
template <Coordinate T>
Point<long double> normalized(const Point<T>& point) {
long double length = norm(point);
assert(length != 0);
return Point<long double>(
static_cast<long double>(point.x) / length,
static_cast<long double>(point.y) / length
);
}
} // namespace geometry
} // namespace m1une
#line 15 "geometry/manhattan_mst.hpp"
namespace m1une {
namespace geometry {
template <class T>
struct ManhattanMstEdge {
int from;
int to;
T cost;
};
template <class T>
struct ManhattanMst {
T cost;
std::vector<ManhattanMstEdge<T>> edges;
};
// Returns O(n) edges containing a Manhattan minimum spanning tree.
template <ExactCoordinate T>
std::vector<ManhattanMstEdge<wide_type<T>>> manhattan_mst_edges(const std::vector<Point<T>>& points) {
using W = wide_type<T>;
assert(points.size() <= std::size_t(std::numeric_limits<int>::max()));
int n = int(points.size());
std::vector<Point<W>> transformed;
transformed.reserve(points.size());
for (const auto& point : points) {
transformed.emplace_back(W(point.x), W(point.y));
}
std::vector<int> order(n);
std::iota(order.begin(), order.end(), 0);
std::vector<ManhattanMstEdge<W>> edges;
edges.reserve(std::size_t(4) * points.size());
for (int direction = 0; direction < 4; direction++) {
std::sort(order.begin(), order.end(), [&transformed](int i, int j) {
W first = transformed[i].x + transformed[i].y;
W second = transformed[j].x + transformed[j].y;
if (first != second) return first < second;
if (transformed[i].x != transformed[j].x) {
return transformed[i].x < transformed[j].x;
}
return i < j;
});
std::map<W, int> sweep;
for (int i : order) {
auto it = sweep.lower_bound(-transformed[i].y);
while (it != sweep.end()) {
int j = it->second;
if (transformed[i].x - transformed[j].x < transformed[i].y - transformed[j].y) {
break;
}
W dx = W(points[i].x) - W(points[j].x);
W dy = W(points[i].y) - W(points[j].y);
if (dx < 0) dx = -dx;
if (dy < 0) dy = -dy;
edges.push_back(ManhattanMstEdge<W>{i, j, dx + dy});
it = sweep.erase(it);
}
sweep[-transformed[i].y] = i;
}
for (auto& point : transformed) {
if (direction & 1) {
point.x = -point.x;
} else {
std::swap(point.x, point.y);
}
}
}
return edges;
}
// Returns a Manhattan minimum spanning tree.
template <ExactCoordinate T>
ManhattanMst<wide_type<T>> manhattan_mst(const std::vector<Point<T>>& points) {
using W = wide_type<T>;
auto candidates = manhattan_mst_edges(points);
std::sort(candidates.begin(), candidates.end(), [](const auto& a, const auto& b) { return a.cost < b.cost; });
m1une::ds::Dsu dsu(int(points.size()));
ManhattanMst<W> result;
result.cost = W(0);
result.edges.reserve(points.empty() ? 0 : points.size() - 1);
for (const auto& edge : candidates) {
if (dsu.same(edge.from, edge.to)) continue;
dsu.merge(edge.from, edge.to);
result.cost += edge.cost;
result.edges.push_back(edge);
if (result.edges.size() + 1 == points.size()) break;
}
assert(points.empty() || result.edges.size() + 1 == points.size());
return result;
}
} // namespace geometry
} // namespace m1une