Rollback Lazy Segment Tree
(ds/segtree/rollback_lazy_segtree.hpp)
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- Last update: 2026-08-12 17:21:09+09:00
- Include:
#include "ds/segtree/rollback_lazy_segtree.hpp"
Overview
RollbackLazySegtree<ActedMonoid> provides point assignment, range actions,
range products, and registered-snapshot rollback. ActedMonoid must satisfy
m1une::acted_monoid::IsActedMonoid.
Methods
Constructors and read-only methods follow the corresponding mutable structure.
| Method | Description | Complexity |
|---|---|---|
void set(int pos, T value), void set_inplace(int pos, T value)
|
Assigns one point. | $O(\log N)$ |
void apply(int pos, const F& f), void apply(int left, int right, const F& f)
|
Applies an action to a point or [left, right). |
$O(\log N)$ |
void apply_inplace(...) |
Aliases of apply. |
$O(\log N)$ |
int snapshot() |
Registers the current state and returns its token. | $O(1)$ |
int snapshot_count() const |
Returns the number of active snapshots. | $O(1)$ |
void reserve_snapshots(int count) |
Reserves snapshot tokens. | $O(H)$ |
void rollback(int state) |
Restores a current-path snapshot. | $O(F)$ total |
void clear_history(), void release()
|
Releases saved states, or all states. | $O(F)$ |
Snapshot semantics
Updates made before the first snapshot() retain no rollback data. A snapshot token is positive and valid only on the current path. rollback(state) restores that registered state, keeps it active, and invalidates newer snapshots. clear_history() commits the current state and invalidates every token. No per-update reversal operation is provided.
Within one snapshot interval, a tree node is saved only before its first mutation.
Example
#include "acted_monoid/range_add_range_sum.hpp"
#include "ds/segtree/rollback_lazy_segtree.hpp"
#include <vector>
using AM = m1une::acted_monoid::RangeAddRangeSum<long long>;
m1une::ds::RollbackLazySegtree<AM> seg(std::vector<long long>{1, 2, 3});
int state = seg.snapshot();
seg.apply(0, 2, 5);
seg.rollback(state);
assert(seg.all_prod().sum == 6);
Depends on
Acted Monoid Concept
(acted_monoid/concept.hpp)
ds/detail/rollback_journal.hpp
Bit Ceil
(math/bit_ceil.hpp)
Verified with
Code
#ifndef M1UNE_DS_SEGTREE_ROLLBACK_LAZY_SEGTREE_HPP
#define M1UNE_DS_SEGTREE_ROLLBACK_LAZY_SEGTREE_HPP 1
#include <bit>
#include <cassert>
#include <concepts>
#include <utility>
#include <vector>
#include "../../acted_monoid/concept.hpp"
#include "../../math/bit_ceil.hpp"
#include "../detail/rollback_journal.hpp"
namespace m1une {
namespace ds {
template <m1une::acted_monoid::IsActedMonoid ActedMonoid>
struct RollbackLazySegtree {
using T = typename ActedMonoid::value_type;
using F = typename ActedMonoid::operator_type;
private:
struct Node {
T value = ActedMonoid::id();
F lazy = ActedMonoid::op_id();
bool has_lazy = false;
};
int _n = 0;
int _size = 1;
int _log = 0;
detail::RollbackJournal<Node> _journal;
static T mapping_at(const F& f, const T& value, long long ordinal) {
if constexpr (requires(F g, T x, long long i) { ActedMonoid::mapping(g, x, i); }) {
return ActedMonoid::mapping(f, value, ordinal);
} else {
return ActedMonoid::mapping(f, value);
}
}
static F shift_operator(const F& f, long long ordinal) {
if constexpr (requires(F g, long long i) { ActedMonoid::op_shift(g, i); }) {
return ActedMonoid::op_shift(f, ordinal);
} else {
return f;
}
}
template <class U>
static T make_value(const U& value, int index) {
if constexpr (requires(U x) { ActedMonoid::make(x); }) {
return ActedMonoid::make(value);
} else if constexpr (requires(U x, int i) { ActedMonoid::make(x, i); }) {
return ActedMonoid::make(value, index);
} else {
return static_cast<T>(value);
}
}
int node_length(int node) const {
int level = std::bit_width(static_cast<unsigned int>(node)) - 1;
return _size >> level;
}
int node_left(int node) const {
int level = std::bit_width(static_cast<unsigned int>(node)) - 1;
int length = _size >> level;
return (node - (1 << level)) * length;
}
void update(int node) {
_journal.touch(node);
_journal[node].value = ActedMonoid::op(
_journal[node << 1].value,
_journal[node << 1 | 1].value
);
}
void all_apply(int node, const F& f) {
_journal.touch(node);
_journal[node].value = mapping_at(f, _journal[node].value, 0);
if (node < _size) {
_journal[node].lazy = ActedMonoid::op_comp(f, _journal[node].lazy);
_journal[node].has_lazy = true;
}
}
void push(int node) {
if (!_journal[node].has_lazy) return;
F lazy = _journal[node].lazy;
all_apply(node << 1, lazy);
all_apply(node << 1 | 1, shift_operator(lazy, node_length(node) / 2));
_journal.touch(node);
_journal[node].lazy = ActedMonoid::op_id();
_journal[node].has_lazy = false;
}
template <class U>
void build(const std::vector<U>& values) {
_n = int(values.size());
_size = int(m1une::math::bit_ceil(static_cast<unsigned int>(_n)));
_log = 0;
while ((1U << _log) < static_cast<unsigned int>(_size)) ++_log;
_journal.nodes.assign(2 * _size, Node());
_journal.saved_epoch.assign(_journal.nodes.size(), 0);
for (int index = 0; index < _n; ++index) {
_journal[_size + index].value = make_value(values[index], index);
}
for (int node = _size - 1; node > 0; --node) {
_journal[node].value = ActedMonoid::op(
_journal[node << 1].value,
_journal[node << 1 | 1].value
);
}
}
public:
RollbackLazySegtree() { build(std::vector<T>()); }
explicit RollbackLazySegtree(int n) {
assert(0 <= n);
build(std::vector<T>(n, ActedMonoid::id()));
}
explicit RollbackLazySegtree(const std::vector<T>& values) { build(values); }
explicit RollbackLazySegtree(std::vector<T>&& values) { build(values); }
template <class U>
requires(!std::same_as<U, T>)
explicit RollbackLazySegtree(const std::vector<U>& values) { build(values); }
int size() const { return _n; }
bool empty() const { return _n == 0; }
std::size_t node_count() const { return _journal.nodes.size(); }
void set(int pos, T value) {
assert(0 <= pos && pos < _n);
int node = pos + _size;
for (int level = _log; level >= 1; --level) push(node >> level);
_journal.touch(node);
_journal[node].value = std::move(value);
for (int level = 1; level <= _log; ++level) update(node >> level);
}
void set_inplace(int pos, T value) { set(pos, std::move(value)); }
T get(int pos) {
assert(0 <= pos && pos < _n);
int node = pos + _size;
for (int level = _log; level >= 1; --level) push(node >> level);
return _journal[node].value;
}
T operator[](int pos) { return get(pos); }
T prod(int left, int right) {
assert(0 <= left && left <= right && right <= _n);
if (left == right) return ActedMonoid::id();
left += _size;
right += _size;
for (int level = _log; level >= 1; --level) {
if (((left >> level) << level) != left) push(left >> level);
if (((right >> level) << level) != right) push((right - 1) >> level);
}
T left_product = ActedMonoid::id();
T right_product = ActedMonoid::id();
while (left < right) {
if (left & 1) left_product = ActedMonoid::op(left_product, _journal[left++].value);
if (right & 1) right_product = ActedMonoid::op(_journal[--right].value, right_product);
left >>= 1;
right >>= 1;
}
return ActedMonoid::op(left_product, right_product);
}
T all_prod() const { return _journal[1].value; }
std::vector<T> to_vector() {
for (int node = 1; node < _size; ++node) push(node);
std::vector<T> result;
result.reserve(_n);
for (int index = 0; index < _n; ++index) result.push_back(_journal[_size + index].value);
return result;
}
std::vector<T> to_vector(int left, int right) {
assert(0 <= left && left <= right && right <= _n);
std::vector<T> result;
result.reserve(right - left);
for (int index = left; index < right; ++index) result.push_back(get(index));
return result;
}
void apply(int pos, const F& f) {
assert(0 <= pos && pos < _n);
int node = pos + _size;
for (int level = _log; level >= 1; --level) push(node >> level);
_journal.touch(node);
_journal[node].value = mapping_at(f, _journal[node].value, 0);
for (int level = 1; level <= _log; ++level) update(node >> level);
}
void apply(int left, int right, const F& f) {
assert(0 <= left && left <= right && right <= _n);
if (left == right) return;
int base_left = left;
left += _size;
right += _size;
for (int level = _log; level >= 1; --level) {
if (((left >> level) << level) != left) push(left >> level);
if (((right >> level) << level) != right) push((right - 1) >> level);
}
int saved_left = left;
int saved_right = right;
while (left < right) {
if (left & 1) {
all_apply(left, shift_operator(f, node_left(left) - base_left));
++left;
}
if (right & 1) {
--right;
all_apply(right, shift_operator(f, node_left(right) - base_left));
}
left >>= 1;
right >>= 1;
}
left = saved_left;
right = saved_right;
for (int level = 1; level <= _log; ++level) {
if (((left >> level) << level) != left) update(left >> level);
if (((right >> level) << level) != right) update((right - 1) >> level);
}
}
void apply_inplace(int pos, const F& f) { apply(pos, f); }
void apply_inplace(int left, int right, const F& f) { apply(left, right, f); }
template <class Predicate>
int max_right(int left, Predicate predicate) {
assert(0 <= left && left <= _n);
assert(predicate(ActedMonoid::id()));
if (left == _n) return _n;
int node = left + _size;
for (int level = _log; level >= 1; --level) push(node >> level);
T product = ActedMonoid::id();
do {
while ((node & 1) == 0) node >>= 1;
T next = ActedMonoid::op(product, _journal[node].value);
if (!predicate(next)) {
while (node < _size) {
push(node);
node <<= 1;
next = ActedMonoid::op(product, _journal[node].value);
if (predicate(next)) {
product = std::move(next);
++node;
}
}
return node - _size;
}
product = std::move(next);
++node;
} while ((node & -node) != node);
return _n;
}
template <class Predicate>
int min_left(int right, Predicate predicate) {
assert(0 <= right && right <= _n);
assert(predicate(ActedMonoid::id()));
if (right == 0) return 0;
int node = right + _size;
for (int level = _log; level >= 1; --level) push((node - 1) >> level);
T product = ActedMonoid::id();
do {
--node;
while (node > 1 && (node & 1)) node >>= 1;
T next = ActedMonoid::op(_journal[node].value, product);
if (!predicate(next)) {
while (node < _size) {
push(node);
node = node << 1 | 1;
next = ActedMonoid::op(_journal[node].value, product);
if (predicate(next)) {
product = std::move(next);
--node;
}
}
return node + 1 - _size;
}
product = std::move(next);
} while ((node & -node) != node);
return 0;
}
int snapshot() { return _journal.snapshot(); }
int snapshot_count() const { return _journal.snapshot_count(); }
void reserve_snapshots(int count) { _journal.reserve_snapshots(count); }
void rollback(int state) { _journal.rollback(state); }
void clear_history() { _journal.clear_history(); }
void release() { _n = 0; _size = 1; _log = 0; _journal.clear(); }
};
} // namespace ds
} // namespace m1une
#endif // M1UNE_DS_SEGTREE_ROLLBACK_LAZY_SEGTREE_HPP#line 1 "ds/segtree/rollback_lazy_segtree.hpp"
#include <bit>
#include <cassert>
#include <concepts>
#include <utility>
#include <vector>
#line 1 "acted_monoid/concept.hpp"
#line 5 "acted_monoid/concept.hpp"
namespace m1une {
namespace acted_monoid {
// Concept defining the requirements for an Acted Monoid.
template <typename AM>
concept IsActedMonoid = requires(typename AM::value_type a, typename AM::value_type b, typename AM::operator_type f,
typename AM::operator_type g) {
// 1. Value Monoid
typename AM::value_type;
{ AM::id() } -> std::same_as<typename AM::value_type>;
{ AM::op(a, b) } -> std::same_as<typename AM::value_type>;
// 2. Operator Monoid
typename AM::operator_type;
{ AM::op_id() } -> std::same_as<typename AM::operator_type>;
{ AM::op_comp(f, g) } -> std::same_as<typename AM::operator_type>; // Composition order: f(g(x))
// 3. Mapping: Operator x Value -> Value
{ AM::mapping(f, a) } -> std::same_as<typename AM::value_type>;
};
// Concept for acted monoids whose value monoid is a commutative group.
// The value operation must obey commutativity and inverse laws.
template <typename AM>
concept IsCommutativeActedGroup = IsActedMonoid<AM> && requires(typename AM::value_type a) {
{ AM::inv(a) } -> std::same_as<typename AM::value_type>;
};
} // namespace acted_monoid
} // namespace m1une
#line 1 "math/bit_ceil.hpp"
namespace m1une {
namespace math {
template <typename T>
constexpr T bit_ceil(T n) {
if (n <= 1) return 1;
T x = 1;
while (x < n) x <<= 1;
return x;
}
} // namespace math
} // namespace m1une
#line 1 "ds/detail/rollback_journal.hpp"
#include <algorithm>
#line 6 "ds/detail/rollback_journal.hpp"
#include <cstddef>
#include <cstdint>
#include <limits>
#line 11 "ds/detail/rollback_journal.hpp"
namespace m1une {
namespace ds {
namespace detail {
template <class Node>
struct RollbackJournal {
struct Change {
int index;
Node value;
};
struct Checkpoint {
std::size_t change_size;
std::size_t node_size;
std::uint64_t epoch;
};
std::vector<Node> nodes;
std::vector<Change> changes;
std::vector<Checkpoint> checkpoints;
std::vector<std::uint64_t> saved_epoch;
std::uint64_t next_epoch = 1;
std::uint64_t new_epoch() {
if (next_epoch == 0) {
std::fill(saved_epoch.begin(), saved_epoch.end(), 0);
next_epoch = 1;
}
return next_epoch++;
}
int size() const { return int(nodes.size()); }
Node& operator[](int index) { return nodes[index]; }
const Node& operator[](int index) const { return nodes[index]; }
template <class... Args>
int emplace(Args&&... args) {
assert(nodes.size() < std::size_t(std::numeric_limits<int>::max()));
int index = int(nodes.size());
nodes.emplace_back(std::forward<Args>(args)...);
saved_epoch.push_back(0);
return index;
}
int snapshot() {
assert(checkpoints.size() < std::size_t(std::numeric_limits<int>::max()));
checkpoints.push_back(Checkpoint{changes.size(), nodes.size(), new_epoch()});
return int(checkpoints.size());
}
void touch(int index) {
assert(0 <= index && index < size());
if (checkpoints.empty()) return;
const Checkpoint& checkpoint = checkpoints.back();
if (std::size_t(index) >= checkpoint.node_size) return;
if (saved_epoch[index] == checkpoint.epoch) return;
saved_epoch[index] = checkpoint.epoch;
changes.push_back(Change{index, nodes[index]});
}
int snapshot_count() const { return int(checkpoints.size()); }
void reserve_snapshots(int count) {
assert(0 <= count);
checkpoints.reserve(count);
}
void reserve_changes(std::size_t count) { changes.reserve(count); }
void rollback(int state) {
assert(1 <= state && state <= snapshot_count());
Checkpoint checkpoint = checkpoints[state - 1];
while (changes.size() > checkpoint.change_size) {
Change change = std::move(changes.back());
changes.pop_back();
nodes[change.index] = std::move(change.value);
}
nodes.erase(nodes.begin() + checkpoint.node_size, nodes.end());
saved_epoch.resize(checkpoint.node_size);
checkpoints.resize(state);
checkpoints.back().change_size = changes.size();
checkpoints.back().node_size = nodes.size();
checkpoints.back().epoch = new_epoch();
}
void clear_history() {
changes.clear();
checkpoints.clear();
std::fill(saved_epoch.begin(), saved_epoch.end(), 0);
}
void clear() {
nodes.clear();
changes.clear();
checkpoints.clear();
saved_epoch.clear();
next_epoch = 1;
}
};
} // namespace detail
} // namespace ds
} // namespace m1une
#line 13 "ds/segtree/rollback_lazy_segtree.hpp"
namespace m1une {
namespace ds {
template <m1une::acted_monoid::IsActedMonoid ActedMonoid>
struct RollbackLazySegtree {
using T = typename ActedMonoid::value_type;
using F = typename ActedMonoid::operator_type;
private:
struct Node {
T value = ActedMonoid::id();
F lazy = ActedMonoid::op_id();
bool has_lazy = false;
};
int _n = 0;
int _size = 1;
int _log = 0;
detail::RollbackJournal<Node> _journal;
static T mapping_at(const F& f, const T& value, long long ordinal) {
if constexpr (requires(F g, T x, long long i) { ActedMonoid::mapping(g, x, i); }) {
return ActedMonoid::mapping(f, value, ordinal);
} else {
return ActedMonoid::mapping(f, value);
}
}
static F shift_operator(const F& f, long long ordinal) {
if constexpr (requires(F g, long long i) { ActedMonoid::op_shift(g, i); }) {
return ActedMonoid::op_shift(f, ordinal);
} else {
return f;
}
}
template <class U>
static T make_value(const U& value, int index) {
if constexpr (requires(U x) { ActedMonoid::make(x); }) {
return ActedMonoid::make(value);
} else if constexpr (requires(U x, int i) { ActedMonoid::make(x, i); }) {
return ActedMonoid::make(value, index);
} else {
return static_cast<T>(value);
}
}
int node_length(int node) const {
int level = std::bit_width(static_cast<unsigned int>(node)) - 1;
return _size >> level;
}
int node_left(int node) const {
int level = std::bit_width(static_cast<unsigned int>(node)) - 1;
int length = _size >> level;
return (node - (1 << level)) * length;
}
void update(int node) {
_journal.touch(node);
_journal[node].value = ActedMonoid::op(
_journal[node << 1].value,
_journal[node << 1 | 1].value
);
}
void all_apply(int node, const F& f) {
_journal.touch(node);
_journal[node].value = mapping_at(f, _journal[node].value, 0);
if (node < _size) {
_journal[node].lazy = ActedMonoid::op_comp(f, _journal[node].lazy);
_journal[node].has_lazy = true;
}
}
void push(int node) {
if (!_journal[node].has_lazy) return;
F lazy = _journal[node].lazy;
all_apply(node << 1, lazy);
all_apply(node << 1 | 1, shift_operator(lazy, node_length(node) / 2));
_journal.touch(node);
_journal[node].lazy = ActedMonoid::op_id();
_journal[node].has_lazy = false;
}
template <class U>
void build(const std::vector<U>& values) {
_n = int(values.size());
_size = int(m1une::math::bit_ceil(static_cast<unsigned int>(_n)));
_log = 0;
while ((1U << _log) < static_cast<unsigned int>(_size)) ++_log;
_journal.nodes.assign(2 * _size, Node());
_journal.saved_epoch.assign(_journal.nodes.size(), 0);
for (int index = 0; index < _n; ++index) {
_journal[_size + index].value = make_value(values[index], index);
}
for (int node = _size - 1; node > 0; --node) {
_journal[node].value = ActedMonoid::op(
_journal[node << 1].value,
_journal[node << 1 | 1].value
);
}
}
public:
RollbackLazySegtree() { build(std::vector<T>()); }
explicit RollbackLazySegtree(int n) {
assert(0 <= n);
build(std::vector<T>(n, ActedMonoid::id()));
}
explicit RollbackLazySegtree(const std::vector<T>& values) { build(values); }
explicit RollbackLazySegtree(std::vector<T>&& values) { build(values); }
template <class U>
requires(!std::same_as<U, T>)
explicit RollbackLazySegtree(const std::vector<U>& values) { build(values); }
int size() const { return _n; }
bool empty() const { return _n == 0; }
std::size_t node_count() const { return _journal.nodes.size(); }
void set(int pos, T value) {
assert(0 <= pos && pos < _n);
int node = pos + _size;
for (int level = _log; level >= 1; --level) push(node >> level);
_journal.touch(node);
_journal[node].value = std::move(value);
for (int level = 1; level <= _log; ++level) update(node >> level);
}
void set_inplace(int pos, T value) { set(pos, std::move(value)); }
T get(int pos) {
assert(0 <= pos && pos < _n);
int node = pos + _size;
for (int level = _log; level >= 1; --level) push(node >> level);
return _journal[node].value;
}
T operator[](int pos) { return get(pos); }
T prod(int left, int right) {
assert(0 <= left && left <= right && right <= _n);
if (left == right) return ActedMonoid::id();
left += _size;
right += _size;
for (int level = _log; level >= 1; --level) {
if (((left >> level) << level) != left) push(left >> level);
if (((right >> level) << level) != right) push((right - 1) >> level);
}
T left_product = ActedMonoid::id();
T right_product = ActedMonoid::id();
while (left < right) {
if (left & 1) left_product = ActedMonoid::op(left_product, _journal[left++].value);
if (right & 1) right_product = ActedMonoid::op(_journal[--right].value, right_product);
left >>= 1;
right >>= 1;
}
return ActedMonoid::op(left_product, right_product);
}
T all_prod() const { return _journal[1].value; }
std::vector<T> to_vector() {
for (int node = 1; node < _size; ++node) push(node);
std::vector<T> result;
result.reserve(_n);
for (int index = 0; index < _n; ++index) result.push_back(_journal[_size + index].value);
return result;
}
std::vector<T> to_vector(int left, int right) {
assert(0 <= left && left <= right && right <= _n);
std::vector<T> result;
result.reserve(right - left);
for (int index = left; index < right; ++index) result.push_back(get(index));
return result;
}
void apply(int pos, const F& f) {
assert(0 <= pos && pos < _n);
int node = pos + _size;
for (int level = _log; level >= 1; --level) push(node >> level);
_journal.touch(node);
_journal[node].value = mapping_at(f, _journal[node].value, 0);
for (int level = 1; level <= _log; ++level) update(node >> level);
}
void apply(int left, int right, const F& f) {
assert(0 <= left && left <= right && right <= _n);
if (left == right) return;
int base_left = left;
left += _size;
right += _size;
for (int level = _log; level >= 1; --level) {
if (((left >> level) << level) != left) push(left >> level);
if (((right >> level) << level) != right) push((right - 1) >> level);
}
int saved_left = left;
int saved_right = right;
while (left < right) {
if (left & 1) {
all_apply(left, shift_operator(f, node_left(left) - base_left));
++left;
}
if (right & 1) {
--right;
all_apply(right, shift_operator(f, node_left(right) - base_left));
}
left >>= 1;
right >>= 1;
}
left = saved_left;
right = saved_right;
for (int level = 1; level <= _log; ++level) {
if (((left >> level) << level) != left) update(left >> level);
if (((right >> level) << level) != right) update((right - 1) >> level);
}
}
void apply_inplace(int pos, const F& f) { apply(pos, f); }
void apply_inplace(int left, int right, const F& f) { apply(left, right, f); }
template <class Predicate>
int max_right(int left, Predicate predicate) {
assert(0 <= left && left <= _n);
assert(predicate(ActedMonoid::id()));
if (left == _n) return _n;
int node = left + _size;
for (int level = _log; level >= 1; --level) push(node >> level);
T product = ActedMonoid::id();
do {
while ((node & 1) == 0) node >>= 1;
T next = ActedMonoid::op(product, _journal[node].value);
if (!predicate(next)) {
while (node < _size) {
push(node);
node <<= 1;
next = ActedMonoid::op(product, _journal[node].value);
if (predicate(next)) {
product = std::move(next);
++node;
}
}
return node - _size;
}
product = std::move(next);
++node;
} while ((node & -node) != node);
return _n;
}
template <class Predicate>
int min_left(int right, Predicate predicate) {
assert(0 <= right && right <= _n);
assert(predicate(ActedMonoid::id()));
if (right == 0) return 0;
int node = right + _size;
for (int level = _log; level >= 1; --level) push((node - 1) >> level);
T product = ActedMonoid::id();
do {
--node;
while (node > 1 && (node & 1)) node >>= 1;
T next = ActedMonoid::op(_journal[node].value, product);
if (!predicate(next)) {
while (node < _size) {
push(node);
node = node << 1 | 1;
next = ActedMonoid::op(_journal[node].value, product);
if (predicate(next)) {
product = std::move(next);
--node;
}
}
return node + 1 - _size;
}
product = std::move(next);
} while ((node & -node) != node);
return 0;
}
int snapshot() { return _journal.snapshot(); }
int snapshot_count() const { return _journal.snapshot_count(); }
void reserve_snapshots(int count) { _journal.reserve_snapshots(count); }
void rollback(int state) { _journal.rollback(state); }
void clear_history() { _journal.clear_history(); }
void release() { _n = 0; _size = 1; _log = 0; _journal.clear(); }
};
} // namespace ds
} // namespace m1une