Rollback Dynamic Dual Segment Tree
(ds/segtree/rollback_dynamic_dual_segtree.hpp)
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- Last update: 2026-08-12 17:21:09+09:00
- Include:
#include "ds/segtree/rollback_dynamic_dual_segtree.hpp"
Overview
RollbackDynamicDualSegtree<Monoid, Index> is a sparse dual segment tree with
range action composition, point assignment, point queries, and rollback over an
integral half-open domain.
Methods
Constructors and read-only methods follow the corresponding mutable structure.
| Method | Description | Complexity |
|---|---|---|
void set(Index pos, T value), void set_inplace(Index pos, T value)
|
Assigns one point. | $O(\log U)$ |
void apply(Index pos, const T& value), void apply(Index left, Index right, const T& value)
|
Composes an action on a point or range. | $O(\log U)$ |
void apply_inplace(...) |
Aliases of apply. |
$O(\log U)$ |
int snapshot() |
Registers the current state and returns its token. | $O(1)$ |
int snapshot_count() const |
Returns the number of active snapshots. | $O(1)$ |
void reserve_snapshots(int count) |
Reserves snapshot tokens. | $O(H)$ |
void rollback(int state) |
Restores a current-path snapshot. | $O(F)$ total |
void clear_history(), void release()
|
Releases saved states, or all materialized nodes. | $O(F)$ |
Snapshot semantics
Updates made before the first snapshot() retain no rollback data. A snapshot token is positive and valid only on the current path. rollback(state) restores that registered state, keeps it active, and invalidates newer snapshots. clear_history() commits the current state and invalidates every token. No per-update reversal operation is provided.
Within one snapshot interval, a materialized node is saved only before its first mutation; newly allocated nodes are truncated directly by rollback.
Example
#include "ds/segtree/rollback_dynamic_dual_segtree.hpp"
#include "monoid/add.hpp"
using Add = m1une::monoid::Add<long long>;
m1une::ds::RollbackDynamicDualSegtree<Add> seg(-100, 100, 0);
int state = seg.snapshot();
seg.apply(-5, 6, 3);
seg.rollback(state);
assert(seg.get(0) == 0);
Depends on
ds/detail/rollback_journal.hpp
ds/segtree/dynamic_segtree_common.hpp
Monoid Concept
(monoid/concept.hpp)
Verified with
Code
#ifndef M1UNE_DS_SEGTREE_ROLLBACK_DYNAMIC_DUAL_SEGTREE_HPP
#define M1UNE_DS_SEGTREE_ROLLBACK_DYNAMIC_DUAL_SEGTREE_HPP 1
#include <cassert>
#include <concepts>
#include <limits>
#include <numeric>
#include <type_traits>
#include <utility>
#include "../../monoid/concept.hpp"
#include "../detail/rollback_journal.hpp"
#include "dynamic_segtree_common.hpp"
namespace m1une {
namespace ds {
template <m1une::monoid::IsMonoid Monoid, std::integral Index = long long>
requires(!std::same_as<std::remove_cv_t<Index>, bool>)
struct RollbackDynamicDualSegtree {
using T = typename Monoid::value_type;
using index_type = Index;
using size_type = detail::dynamic_size_type<Index>;
private:
struct Node {
T value = Monoid::id();
int left = 0;
int right = 0;
bool has_value = false;
};
Index _left;
Index _right;
T _initial_value;
detail::RollbackJournal<Node> _journal;
int root() const { return _journal[0].left; }
int new_node() { return _journal.emplace(); }
int ensure(int node) { return node ? node : new_node(); }
void all_apply(int node, Index left, Index right, const T& value) {
_journal.touch(node);
Node& current = _journal[node];
if (std::midpoint(left, right) == left) {
T old = current.has_value ? current.value : _initial_value;
current.value = Monoid::op(value, old);
} else {
current.value = current.has_value ? Monoid::op(value, current.value) : value;
}
current.has_value = true;
}
void push(int node, Index left, Index right) {
if (!_journal[node].has_value) return;
Index middle = std::midpoint(left, right);
if (middle == left) return;
T lazy = _journal[node].value;
int left_child = ensure(_journal[node].left);
int right_child = ensure(_journal[node].right);
all_apply(left_child, left, middle, lazy);
all_apply(right_child, middle, right, lazy);
_journal.touch(node);
_journal[node].left = left_child;
_journal[node].right = right_child;
_journal[node].value = Monoid::id();
_journal[node].has_value = false;
}
int set_node(int node, Index left, Index right, Index pos, T value) {
node = ensure(node);
Index middle = std::midpoint(left, right);
if (middle == left) {
_journal.touch(node);
_journal[node].value = std::move(value);
_journal[node].has_value = true;
return node;
}
push(node, left, right);
if (pos < middle) {
int child = set_node(_journal[node].left, left, middle, pos, std::move(value));
_journal.touch(node);
_journal[node].left = child;
} else {
int child = set_node(_journal[node].right, middle, right, pos, std::move(value));
_journal.touch(node);
_journal[node].right = child;
}
return node;
}
int apply_node(int node, Index left, Index right, Index query_left, Index query_right, const T& value) {
if (query_right <= left || right <= query_left) return node;
node = ensure(node);
if (query_left <= left && right <= query_right) {
all_apply(node, left, right, value);
return node;
}
push(node, left, right);
Index middle = std::midpoint(left, right);
int left_child = apply_node(_journal[node].left, left, middle, query_left, query_right, value);
int right_child = apply_node(_journal[node].right, middle, right, query_left, query_right, value);
_journal.touch(node);
_journal[node].left = left_child;
_journal[node].right = right_child;
return node;
}
public:
RollbackDynamicDualSegtree()
: RollbackDynamicDualSegtree(Index(0), Index(0), Monoid::id()) {}
explicit RollbackDynamicDualSegtree(Index n)
: RollbackDynamicDualSegtree(Index(0), n, Monoid::id()) {
if constexpr (std::signed_integral<Index>) assert(Index(0) <= n);
}
RollbackDynamicDualSegtree(Index left, Index right)
: RollbackDynamicDualSegtree(left, right, Monoid::id()) {}
RollbackDynamicDualSegtree(Index left, Index right, T initial_value)
: _left(left), _right(right), _initial_value(std::move(initial_value)) {
assert(left <= right);
_journal.emplace();
}
size_type size() const { return detail::dynamic_distance(_left, _right); }
bool empty() const { return _left == _right; }
Index left_bound() const { return _left; }
Index right_bound() const { return _right; }
const T& initial_value() const { return _initial_value; }
std::size_t node_count() const { return _journal.nodes.size() - 1; }
void reserve(std::size_t node_capacity) {
_journal.nodes.reserve(node_capacity + 1);
_journal.saved_epoch.reserve(node_capacity + 1);
}
void set(Index pos, T value) {
assert(_left <= pos && pos < _right);
int next_root = set_node(root(), _left, _right, pos, std::move(value));
if (next_root != root()) {
_journal.touch(0);
_journal[0].left = next_root;
}
}
void set_inplace(Index pos, T value) { set(pos, std::move(value)); }
T get(Index pos) const {
assert(_left <= pos && pos < _right);
int node = root();
Index left = _left;
Index right = _right;
T inherited = Monoid::id();
while (node) {
Index middle = std::midpoint(left, right);
if (middle == left) {
T value = _journal[node].has_value ? _journal[node].value : _initial_value;
return Monoid::op(inherited, value);
}
if (_journal[node].has_value) inherited = Monoid::op(inherited, _journal[node].value);
if (pos < middle) {
node = _journal[node].left;
right = middle;
} else {
node = _journal[node].right;
left = middle;
}
}
return Monoid::op(inherited, _initial_value);
}
T operator[](Index pos) const { return get(pos); }
void apply(Index pos, const T& value) { apply(pos, pos + 1, value); }
void apply(Index left, Index right, const T& value) {
assert(_left <= left && left <= right && right <= _right);
if (left == right) return;
int next_root = apply_node(root(), _left, _right, left, right, value);
if (next_root != root()) {
_journal.touch(0);
_journal[0].left = next_root;
}
}
void apply_inplace(Index pos, const T& value) { apply(pos, value); }
void apply_inplace(Index left, Index right, const T& value) { apply(left, right, value); }
int snapshot() { return _journal.snapshot(); }
int snapshot_count() const { return _journal.snapshot_count(); }
void reserve_snapshots(int count) { _journal.reserve_snapshots(count); }
void rollback(int state) { _journal.rollback(state); }
void clear_history() { _journal.clear_history(); }
void release() { _journal.clear(); _journal.emplace(); }
};
} // namespace ds
} // namespace m1une
#endif // M1UNE_DS_SEGTREE_ROLLBACK_DYNAMIC_DUAL_SEGTREE_HPP#line 1 "ds/segtree/rollback_dynamic_dual_segtree.hpp"
#include <cassert>
#include <concepts>
#include <limits>
#include <numeric>
#include <type_traits>
#include <utility>
#line 1 "monoid/concept.hpp"
#line 5 "monoid/concept.hpp"
namespace m1une {
namespace monoid {
// Concept to check if a type satisfies the requirements of a Monoid.
// A Monoid must have a `value_type`, an identity element `id()`, and an associative binary operation `op()`.
template <typename M>
concept IsMonoid = requires(typename M::value_type a, typename M::value_type b) {
// 1. Must define `value_type`
typename M::value_type;
// 2. Must have a static method `id()` returning `value_type`
{ M::id() } -> std::same_as<typename M::value_type>;
// 3. Must have a static method `op(a, b)` returning `value_type`
{ M::op(a, b) } -> std::same_as<typename M::value_type>;
};
// Concept for groups. A type satisfying this concept must also obey the group
// laws; concepts can check the interface but not the algebraic properties.
template <typename M>
concept IsGroup = IsMonoid<M> && requires(typename M::value_type a) {
{ M::inv(a) } -> std::same_as<typename M::value_type>;
};
// Concept for commutative groups. Commutativity is a semantic requirement and
// cannot be checked by a C++ concept.
template <typename M>
concept IsCommutativeGroup = IsGroup<M>;
} // namespace monoid
} // namespace m1une
#line 1 "ds/detail/rollback_journal.hpp"
#include <algorithm>
#line 6 "ds/detail/rollback_journal.hpp"
#include <cstddef>
#include <cstdint>
#line 10 "ds/detail/rollback_journal.hpp"
#include <vector>
namespace m1une {
namespace ds {
namespace detail {
template <class Node>
struct RollbackJournal {
struct Change {
int index;
Node value;
};
struct Checkpoint {
std::size_t change_size;
std::size_t node_size;
std::uint64_t epoch;
};
std::vector<Node> nodes;
std::vector<Change> changes;
std::vector<Checkpoint> checkpoints;
std::vector<std::uint64_t> saved_epoch;
std::uint64_t next_epoch = 1;
std::uint64_t new_epoch() {
if (next_epoch == 0) {
std::fill(saved_epoch.begin(), saved_epoch.end(), 0);
next_epoch = 1;
}
return next_epoch++;
}
int size() const { return int(nodes.size()); }
Node& operator[](int index) { return nodes[index]; }
const Node& operator[](int index) const { return nodes[index]; }
template <class... Args>
int emplace(Args&&... args) {
assert(nodes.size() < std::size_t(std::numeric_limits<int>::max()));
int index = int(nodes.size());
nodes.emplace_back(std::forward<Args>(args)...);
saved_epoch.push_back(0);
return index;
}
int snapshot() {
assert(checkpoints.size() < std::size_t(std::numeric_limits<int>::max()));
checkpoints.push_back(Checkpoint{changes.size(), nodes.size(), new_epoch()});
return int(checkpoints.size());
}
void touch(int index) {
assert(0 <= index && index < size());
if (checkpoints.empty()) return;
const Checkpoint& checkpoint = checkpoints.back();
if (std::size_t(index) >= checkpoint.node_size) return;
if (saved_epoch[index] == checkpoint.epoch) return;
saved_epoch[index] = checkpoint.epoch;
changes.push_back(Change{index, nodes[index]});
}
int snapshot_count() const { return int(checkpoints.size()); }
void reserve_snapshots(int count) {
assert(0 <= count);
checkpoints.reserve(count);
}
void reserve_changes(std::size_t count) { changes.reserve(count); }
void rollback(int state) {
assert(1 <= state && state <= snapshot_count());
Checkpoint checkpoint = checkpoints[state - 1];
while (changes.size() > checkpoint.change_size) {
Change change = std::move(changes.back());
changes.pop_back();
nodes[change.index] = std::move(change.value);
}
nodes.erase(nodes.begin() + checkpoint.node_size, nodes.end());
saved_epoch.resize(checkpoint.node_size);
checkpoints.resize(state);
checkpoints.back().change_size = changes.size();
checkpoints.back().node_size = nodes.size();
checkpoints.back().epoch = new_epoch();
}
void clear_history() {
changes.clear();
checkpoints.clear();
std::fill(saved_epoch.begin(), saved_epoch.end(), 0);
}
void clear() {
nodes.clear();
changes.clear();
checkpoints.clear();
saved_epoch.clear();
next_epoch = 1;
}
};
} // namespace detail
} // namespace ds
} // namespace m1une
#line 1 "ds/segtree/dynamic_segtree_common.hpp"
#line 11 "ds/segtree/dynamic_segtree_common.hpp"
namespace m1une {
namespace ds {
namespace detail {
template <std::integral Index>
using dynamic_size_type = std::make_unsigned_t<Index>;
template <std::integral Index>
constexpr dynamic_size_type<Index> dynamic_distance(Index left, Index right) {
return static_cast<dynamic_size_type<Index>>(right) - static_cast<dynamic_size_type<Index>>(left);
}
template <class Monoid, class Size>
typename Monoid::value_type monoid_repeat(typename Monoid::value_type value, Size count) {
typename Monoid::value_type result = Monoid::id();
while (count != 0) {
if (count & 1) result = Monoid::op(result, value);
count >>= 1;
if (count != 0) value = Monoid::op(value, value);
}
return result;
}
template <class ActedMonoid>
typename ActedMonoid::value_type dynamic_mapping(
const typename ActedMonoid::operator_type& f,
const typename ActedMonoid::value_type& value
) {
using F = typename ActedMonoid::operator_type;
using T = typename ActedMonoid::value_type;
if constexpr (requires(F g, T x, long long ord) { ActedMonoid::mapping(g, x, ord); }) {
return ActedMonoid::mapping(f, value, 0);
} else {
return ActedMonoid::mapping(f, value);
}
}
template <class ActedMonoid, class Size>
typename ActedMonoid::operator_type dynamic_shift(
const typename ActedMonoid::operator_type& f,
Size offset
) {
using F = typename ActedMonoid::operator_type;
if constexpr (requires(F g, long long ord) { ActedMonoid::op_shift(g, ord); }) {
assert(offset <= static_cast<Size>(std::numeric_limits<long long>::max()));
return ActedMonoid::op_shift(f, static_cast<long long>(offset));
} else {
return f;
}
}
template <class Monoid, std::integral Index>
class UniformMonoidDomain {
public:
using T = typename Monoid::value_type;
using size_type = dynamic_size_type<Index>;
private:
struct Level {
size_type small_length;
T small_value;
T large_value;
};
Index _left;
Index _right;
T _initial_value;
std::vector<Level> _levels;
public:
UniformMonoidDomain(Index left, Index right, T initial_value)
: _left(left), _right(right), _initial_value(std::move(initial_value)) {
assert(left <= right);
size_type n = size();
constexpr int digits = std::numeric_limits<size_type>::digits;
_levels.reserve(digits + 1);
for (int depth = 0; depth <= digits; depth++) {
size_type small = depth == digits ? 0 : n >> depth;
size_type large = small;
if (depth != 0) {
bool has_remainder;
if (depth == digits) {
has_remainder = n != 0;
} else {
size_type mask = (size_type(1) << depth) - 1;
has_remainder = (n & mask) != 0;
}
if (has_remainder) large++;
}
_levels.push_back(Level{
small,
monoid_repeat<Monoid>(_initial_value, small),
monoid_repeat<Monoid>(_initial_value, large),
});
}
}
Index left_bound() const {
return _left;
}
Index right_bound() const {
return _right;
}
size_type size() const {
return dynamic_distance(_left, _right);
}
bool empty() const {
return _left == _right;
}
const T& initial_value() const {
return _initial_value;
}
const T& default_product(int depth, Index left, Index right) const {
assert(0 <= depth && depth < int(_levels.size()));
const Level& level = _levels[depth];
size_type length = dynamic_distance(left, right);
if (length == level.small_length) return level.small_value;
assert(length == level.small_length + 1);
return level.large_value;
}
};
} // namespace detail
} // namespace ds
} // namespace m1une
#line 14 "ds/segtree/rollback_dynamic_dual_segtree.hpp"
namespace m1une {
namespace ds {
template <m1une::monoid::IsMonoid Monoid, std::integral Index = long long>
requires(!std::same_as<std::remove_cv_t<Index>, bool>)
struct RollbackDynamicDualSegtree {
using T = typename Monoid::value_type;
using index_type = Index;
using size_type = detail::dynamic_size_type<Index>;
private:
struct Node {
T value = Monoid::id();
int left = 0;
int right = 0;
bool has_value = false;
};
Index _left;
Index _right;
T _initial_value;
detail::RollbackJournal<Node> _journal;
int root() const { return _journal[0].left; }
int new_node() { return _journal.emplace(); }
int ensure(int node) { return node ? node : new_node(); }
void all_apply(int node, Index left, Index right, const T& value) {
_journal.touch(node);
Node& current = _journal[node];
if (std::midpoint(left, right) == left) {
T old = current.has_value ? current.value : _initial_value;
current.value = Monoid::op(value, old);
} else {
current.value = current.has_value ? Monoid::op(value, current.value) : value;
}
current.has_value = true;
}
void push(int node, Index left, Index right) {
if (!_journal[node].has_value) return;
Index middle = std::midpoint(left, right);
if (middle == left) return;
T lazy = _journal[node].value;
int left_child = ensure(_journal[node].left);
int right_child = ensure(_journal[node].right);
all_apply(left_child, left, middle, lazy);
all_apply(right_child, middle, right, lazy);
_journal.touch(node);
_journal[node].left = left_child;
_journal[node].right = right_child;
_journal[node].value = Monoid::id();
_journal[node].has_value = false;
}
int set_node(int node, Index left, Index right, Index pos, T value) {
node = ensure(node);
Index middle = std::midpoint(left, right);
if (middle == left) {
_journal.touch(node);
_journal[node].value = std::move(value);
_journal[node].has_value = true;
return node;
}
push(node, left, right);
if (pos < middle) {
int child = set_node(_journal[node].left, left, middle, pos, std::move(value));
_journal.touch(node);
_journal[node].left = child;
} else {
int child = set_node(_journal[node].right, middle, right, pos, std::move(value));
_journal.touch(node);
_journal[node].right = child;
}
return node;
}
int apply_node(int node, Index left, Index right, Index query_left, Index query_right, const T& value) {
if (query_right <= left || right <= query_left) return node;
node = ensure(node);
if (query_left <= left && right <= query_right) {
all_apply(node, left, right, value);
return node;
}
push(node, left, right);
Index middle = std::midpoint(left, right);
int left_child = apply_node(_journal[node].left, left, middle, query_left, query_right, value);
int right_child = apply_node(_journal[node].right, middle, right, query_left, query_right, value);
_journal.touch(node);
_journal[node].left = left_child;
_journal[node].right = right_child;
return node;
}
public:
RollbackDynamicDualSegtree()
: RollbackDynamicDualSegtree(Index(0), Index(0), Monoid::id()) {}
explicit RollbackDynamicDualSegtree(Index n)
: RollbackDynamicDualSegtree(Index(0), n, Monoid::id()) {
if constexpr (std::signed_integral<Index>) assert(Index(0) <= n);
}
RollbackDynamicDualSegtree(Index left, Index right)
: RollbackDynamicDualSegtree(left, right, Monoid::id()) {}
RollbackDynamicDualSegtree(Index left, Index right, T initial_value)
: _left(left), _right(right), _initial_value(std::move(initial_value)) {
assert(left <= right);
_journal.emplace();
}
size_type size() const { return detail::dynamic_distance(_left, _right); }
bool empty() const { return _left == _right; }
Index left_bound() const { return _left; }
Index right_bound() const { return _right; }
const T& initial_value() const { return _initial_value; }
std::size_t node_count() const { return _journal.nodes.size() - 1; }
void reserve(std::size_t node_capacity) {
_journal.nodes.reserve(node_capacity + 1);
_journal.saved_epoch.reserve(node_capacity + 1);
}
void set(Index pos, T value) {
assert(_left <= pos && pos < _right);
int next_root = set_node(root(), _left, _right, pos, std::move(value));
if (next_root != root()) {
_journal.touch(0);
_journal[0].left = next_root;
}
}
void set_inplace(Index pos, T value) { set(pos, std::move(value)); }
T get(Index pos) const {
assert(_left <= pos && pos < _right);
int node = root();
Index left = _left;
Index right = _right;
T inherited = Monoid::id();
while (node) {
Index middle = std::midpoint(left, right);
if (middle == left) {
T value = _journal[node].has_value ? _journal[node].value : _initial_value;
return Monoid::op(inherited, value);
}
if (_journal[node].has_value) inherited = Monoid::op(inherited, _journal[node].value);
if (pos < middle) {
node = _journal[node].left;
right = middle;
} else {
node = _journal[node].right;
left = middle;
}
}
return Monoid::op(inherited, _initial_value);
}
T operator[](Index pos) const { return get(pos); }
void apply(Index pos, const T& value) { apply(pos, pos + 1, value); }
void apply(Index left, Index right, const T& value) {
assert(_left <= left && left <= right && right <= _right);
if (left == right) return;
int next_root = apply_node(root(), _left, _right, left, right, value);
if (next_root != root()) {
_journal.touch(0);
_journal[0].left = next_root;
}
}
void apply_inplace(Index pos, const T& value) { apply(pos, value); }
void apply_inplace(Index left, Index right, const T& value) { apply(left, right, value); }
int snapshot() { return _journal.snapshot(); }
int snapshot_count() const { return _journal.snapshot_count(); }
void reserve_snapshots(int count) { _journal.reserve_snapshots(count); }
void rollback(int state) { _journal.rollback(state); }
void clear_history() { _journal.clear_history(); }
void release() { _journal.clear(); _journal.emplace(); }
};
} // namespace ds
} // namespace m1une