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:heavy_check_mark: Persistent Segment Tree
(ds/segtree/persistent_segtree.hpp)

Overview

A persistent segment tree for any monoid satisfying m1une::monoid::IsMonoid. Point updates return a new tree while keeping older versions available. Versions use reference-counted path nodes. Destroying, overwriting, or explicitly releasing a version recursively recycles every node that has no remaining parent.

set always returns a new persistent version. set_inplace instead mutates the current handle with copy-on-write: nodes shared with another live version are cloned before modification, while already unique path nodes are reused. Other versions remain unchanged. This is useful for a mutable working copy derived from a persistent base.

Methods

Method Description Complexity
PersistentSegtree(int n) Initializes n elements with the monoid identity. $O(N)$
PersistentSegtree(const std::vector<T>& v) Builds the tree from v. $O(N)$
int size() Returns the number of elements. $O(1)$
bool empty() Returns whether the tree is empty. $O(1)$
void release() Releases this version and makes this handle empty. $O(F)$
size_t node_count() Returns the number of live nodes in the shared version family. $O(1)$
PersistentSegtree set(int p, T x) Returns a new version where index p is assigned x. $O(\log N)$
void set_inplace(int p, T x) Assigns x in this version using copy-on-write. $O(\log N)$
T get(int p) Returns the value at index p. $O(\log N)$
T operator[](int p) Returns the value at index p. $O(\log N)$
T prod(int l, int r) Returns the monoid product over [l, r). $O(\log N)$
T all_prod() Returns the product of the entire array. $O(1)$
std::vector<T> to_vector() Returns all elements as a vector. $O(N)$
std::vector<T> to_vector(int l, int r) Returns the elements in [l, r). $O(\log N + r - l)$
int max_right<F>(int l, F f) Returns the largest r such that f(prod(l, r)) is true. $O(\log N)$
int min_left<F>(int r, F f) Returns the smallest l such that f(prod(l, r)) is true. $O(\log N)$

Here $F$ is the number of nodes that become unreachable. Copying a version is $O(1)$. Released node slots are reused by later updates in the same family.

Example

#include "ds/segtree/persistent_segtree.hpp"
#include "monoid/add.hpp"
#include <iostream>
#include <vector>

int main() {
    using Seg = m1une::ds::PersistentSegtree<m1une::monoid::Add<long long>>;

    Seg seg(std::vector<long long>{1, 2, 3});
    Seg next = seg.set(1, 10);

    std::cout << seg.prod(0, 3) << "\n";   // 6
    std::cout << next.prod(0, 3) << "\n";  // 14
    next.release();                         // unique path nodes are recycled
}

Depends on

Verified with

Code

#ifndef M1UNE_PERSISTENT_SEGTREE_HPP
#define M1UNE_PERSISTENT_SEGTREE_HPP 1

#include <cassert>
#include <concepts>
#include <memory>
#include <utility>
#include <vector>

#include "../../monoid/concept.hpp"
#include "persistent_node_pool.hpp"

namespace m1une {
namespace ds {

template <m1une::monoid::IsMonoid Monoid>
struct PersistentSegtree {
    using T = typename Monoid::value_type;

   private:
    struct Node {
        T val;
        int left, right;
        int references;

        Node() : val(Monoid::id()), left(0), right(0), references(0) {}
        explicit Node(T value) : val(std::move(value)), left(0), right(0), references(0) {}
        Node(T value, int left_child, int right_child)
            : val(std::move(value)), left(left_child), right(right_child), references(0) {}
    };

    using Pool = detail::PersistentNodePool<Node>;

    int _n;
    int _root;
    std::shared_ptr<Pool> _pool;

    explicit PersistentSegtree(int n, int root, std::shared_ptr<Pool> pool)
        : _n(n), _root(root), _pool(std::move(pool)) {
        _pool->retain(_root);
    }

    int new_node(const Node& node) const { return _pool->emplace(node); }

    int new_node(Node&& node) const { return _pool->emplace(std::move(node)); }

    template <typename U>
    static T make_value(const U& value, int index) {
        if constexpr (requires(U x) { Monoid::make(x); }) {
            return Monoid::make(value);
        } else if constexpr (requires(U x, int i) { Monoid::make(x, i); }) {
            return Monoid::make(value, index);
        } else {
            return static_cast<T>(value);
        }
    }

    int build(int l, int r, const std::vector<T>& v) const {
        if (l == r) return 0;
        if (r - l == 1) return new_node(Node(v[l]));
        int m = (l + r) >> 1;
        int left = build(l, m, v);
        int right = build(m, r, v);
        return new_node(Node(Monoid::op(_pool->nodes[left].val, _pool->nodes[right].val), left, right));
    }

    int build(int l, int r, std::vector<T>& v) const {
        if (l == r) return 0;
        if (r - l == 1) return new_node(Node(std::move(v[l])));
        int m = (l + r) >> 1;
        int left = build(l, m, v);
        int right = build(m, r, v);
        return new_node(Node(Monoid::op(_pool->nodes[left].val, _pool->nodes[right].val), left, right));
    }

    template <typename U>
    int build_from_values(int l, int r, const std::vector<U>& v) const {
        if (l == r) return 0;
        if (r - l == 1) return new_node(Node(make_value(v[l], l)));
        int m = (l + r) >> 1;
        int left = build_from_values(l, m, v);
        int right = build_from_values(m, r, v);
        return new_node(Node(Monoid::op(_pool->nodes[left].val, _pool->nodes[right].val), left, right));
    }

    int set_node(int t, int l, int r, int p, T value, bool copy_on_write = false) const {
        if (copy_on_write) t = _pool->clone_if_shared(t);
        if (r - l == 1) {
            if (copy_on_write) {
                _pool->nodes[t].val = std::move(value);
                return t;
            }
            return new_node(Node(std::move(value)));
        }
        int m = (l + r) >> 1;
        int left = _pool->nodes[t].left;
        int right = _pool->nodes[t].right;
        if (p < m) {
            left = set_node(left, l, m, p, std::move(value), copy_on_write);
        } else {
            right = set_node(right, m, r, p, std::move(value), copy_on_write);
        }
        T product = Monoid::op(_pool->nodes[left].val, _pool->nodes[right].val);
        if (copy_on_write) {
            _pool->replace(_pool->nodes[t].left, left);
            _pool->replace(_pool->nodes[t].right, right);
            _pool->nodes[t].val = std::move(product);
            return t;
        }
        return new_node(Node(std::move(product), left, right));
    }

    T prod_node(int t, int l, int r, int ql, int qr) const {
        if (!t || qr <= l || r <= ql) return Monoid::id();
        if (ql <= l && r <= qr) return _pool->nodes[t].val;
        int m = (l + r) >> 1;
        return Monoid::op(prod_node(_pool->nodes[t].left, l, m, ql, qr),
                          prod_node(_pool->nodes[t].right, m, r, ql, qr));
    }

    void collect_node(int t, int l, int r, int ql, int qr, std::vector<T>& res) const {
        if (!t || qr <= l || r <= ql) return;
        if (r - l == 1) {
            res.push_back(_pool->nodes[t].val);
            return;
        }
        int m = (l + r) >> 1;
        collect_node(_pool->nodes[t].left, l, m, ql, qr, res);
        collect_node(_pool->nodes[t].right, m, r, ql, qr, res);
    }

    template <class F>
    int max_right_node(int t, int l, int r, int ql, T& sm, F& f) const {
        if (r <= ql) return r;
        if (ql <= l) {
            T nxt = Monoid::op(sm, _pool->nodes[t].val);
            if (f(nxt)) {
                sm = std::move(nxt);
                return r;
            }
            if (r - l == 1) return l;
        }
        int m = (l + r) >> 1;
        int res = max_right_node(_pool->nodes[t].left, l, m, ql, sm, f);
        if (res < m) return res;
        return max_right_node(_pool->nodes[t].right, m, r, ql, sm, f);
    }

    template <class F>
    int min_left_node(int t, int l, int r, int qr, T& sm, F& f) const {
        if (qr <= l) return l;
        if (r <= qr) {
            T nxt = Monoid::op(_pool->nodes[t].val, sm);
            if (f(nxt)) {
                sm = std::move(nxt);
                return l;
            }
            if (r - l == 1) return r;
        }
        int m = (l + r) >> 1;
        int res = min_left_node(_pool->nodes[t].right, m, r, qr, sm, f);
        if (m < res) return res;
        return min_left_node(_pool->nodes[t].left, l, m, qr, sm, f);
    }

   public:
    PersistentSegtree() : PersistentSegtree(0) {}

    explicit PersistentSegtree(int n) : _n(n), _root(0), _pool(std::make_shared<Pool>()) {
        assert(0 <= n);
        if (_n > 0) _root = build(0, _n, std::vector<T>(_n, Monoid::id()));
        _pool->retain(_root);
    }

    explicit PersistentSegtree(const std::vector<T>& v) : _n(int(v.size())), _root(0), _pool(std::make_shared<Pool>()) {
        _pool->reserve(v.size() * 2);
        if (_n > 0) _root = build(0, _n, v);
        _pool->retain(_root);
    }

    explicit PersistentSegtree(std::vector<T>&& v) : _n(int(v.size())), _root(0), _pool(std::make_shared<Pool>()) {
        _pool->reserve(v.size() * 2);
        if (_n > 0) _root = build(0, _n, v);
        _pool->retain(_root);
    }

    template <typename U>
        requires(!std::same_as<U, T>) &&
                (requires(U x) { Monoid::make(x); } || requires(U x, int i) { Monoid::make(x, i); } ||
                 std::convertible_to<U, T>)
    explicit PersistentSegtree(const std::vector<U>& v)
        : _n(int(v.size())), _root(0), _pool(std::make_shared<Pool>()) {
        _pool->reserve(v.size() * 2);
        if (_n > 0) _root = build_from_values(0, _n, v);
        _pool->retain(_root);
    }

    PersistentSegtree(const PersistentSegtree& other) : _n(other._n), _root(other._root), _pool(other._pool) {
        if (_pool) _pool->retain(_root);
    }

    PersistentSegtree(PersistentSegtree&& other) noexcept
        : _n(other._n), _root(other._root), _pool(std::move(other._pool)) {
        other._n = 0;
        other._root = 0;
    }

    PersistentSegtree& operator=(const PersistentSegtree& other) {
        if (this == &other) return *this;
        if (other._pool) other._pool->retain(other._root);
        if (_pool) _pool->release(_root);
        _n = other._n;
        _root = other._root;
        _pool = other._pool;
        return *this;
    }

    PersistentSegtree& operator=(PersistentSegtree&& other) noexcept {
        if (this == &other) return *this;
        if (_pool) _pool->release(_root);
        _n = other._n;
        _root = other._root;
        _pool = std::move(other._pool);
        other._n = 0;
        other._root = 0;
        return *this;
    }

    ~PersistentSegtree() {
        if (_pool) _pool->release(_root);
    }

    int size() const { return _n; }

    bool empty() const { return _n == 0; }

    // Drops this version immediately. Other versions and shared nodes stay valid.
    void release() {
        if (_pool) _pool->release(_root);
        _pool = std::make_shared<Pool>();
        _root = 0;
        _n = 0;
    }

    std::size_t node_count() const { return _pool ? _pool->size() : 0; }

    PersistentSegtree set(int p, T x) const {
        assert(0 <= p && p < _n);
        return PersistentSegtree(_n, set_node(_root, 0, _n, p, std::move(x)), _pool);
    }

    void set_inplace(int p, T x) {
        assert(0 <= p && p < _n);
        int root = set_node(_root, 0, _n, p, std::move(x), true);
        _pool->replace(_root, root);
    }

    T get(int p) const {
        assert(0 <= p && p < _n);
        int t = _root;
        int l = 0, r = _n;
        while (r - l > 1) {
            int m = (l + r) >> 1;
            if (p < m) {
                t = _pool->nodes[t].left;
                r = m;
            } else {
                t = _pool->nodes[t].right;
                l = m;
            }
        }
        return _pool->nodes[t].val;
    }

    T operator[](int p) const { return get(p); }

    T prod(int l, int r) const {
        assert(0 <= l && l <= r && r <= _n);
        if (l == r) return Monoid::id();
        return prod_node(_root, 0, _n, l, r);
    }

    T all_prod() const { return _root ? _pool->nodes[_root].val : Monoid::id(); }

    std::vector<T> to_vector() const { return to_vector(0, _n); }

    std::vector<T> to_vector(int l, int r) const {
        assert(0 <= l && l <= r && r <= _n);
        std::vector<T> res;
        res.reserve(r - l);
        collect_node(_root, 0, _n, l, r, res);
        return res;
    }

    template <class F>
    int max_right(int l, F f) const {
        assert(0 <= l && l <= _n);
        assert(f(Monoid::id()));
        if (l == _n) return _n;
        T sm = Monoid::id();
        return max_right_node(_root, 0, _n, l, sm, f);
    }

    template <class F>
    int min_left(int r, F f) const {
        assert(0 <= r && r <= _n);
        assert(f(Monoid::id()));
        if (r == 0) return 0;
        T sm = Monoid::id();
        return min_left_node(_root, 0, _n, r, sm, f);
    }
};

}  // namespace ds
}  // namespace m1une

#endif  // M1UNE_PERSISTENT_SEGTREE_HPP
#line 1 "ds/segtree/persistent_segtree.hpp"



#include <cassert>
#include <concepts>
#include <memory>
#include <utility>
#include <vector>

#line 1 "monoid/concept.hpp"



#line 5 "monoid/concept.hpp"

namespace m1une {
namespace monoid {

// Concept to check if a type satisfies the requirements of a Monoid.
// A Monoid must have a `value_type`, an identity element `id()`, and an associative binary operation `op()`.
template <typename M>
concept IsMonoid = requires(typename M::value_type a, typename M::value_type b) {
    // 1. Must define `value_type`
    typename M::value_type;

    // 2. Must have a static method `id()` returning `value_type`
    { M::id() } -> std::same_as<typename M::value_type>;

    // 3. Must have a static method `op(a, b)` returning `value_type`
    { M::op(a, b) } -> std::same_as<typename M::value_type>;
};

// Concept for groups. A type satisfying this concept must also obey the group
// laws; concepts can check the interface but not the algebraic properties.
template <typename M>
concept IsGroup = IsMonoid<M> && requires(typename M::value_type a) {
    { M::inv(a) } -> std::same_as<typename M::value_type>;
};

// Concept for commutative groups. Commutativity is a semantic requirement and
// cannot be checked by a C++ concept.
template <typename M>
concept IsCommutativeGroup = IsGroup<M>;

}  // namespace monoid
}  // namespace m1une


#line 1 "ds/segtree/persistent_node_pool.hpp"



#line 5 "ds/segtree/persistent_node_pool.hpp"
#include <cstddef>
#include <limits>
#line 9 "ds/segtree/persistent_node_pool.hpp"

namespace m1une {
namespace ds {
namespace detail {

// Node must have integer `left`, `right`, and `references` members.
template <class Node>
struct PersistentNodePool {
    std::vector<Node> nodes;
    int first_free = 0;
    std::size_t live_nodes = 0;

   private:
    void release_zero(int node) {
        int left = nodes[node].left;
        int right = nodes[node].right;
        nodes[node] = Node();
        nodes[node].left = first_free;
        first_free = node;
        --live_nodes;
        if (left && --nodes[left].references == 0) release_zero(left);
        if (right && --nodes[right].references == 0) release_zero(right);
    }

   public:
    PersistentNodePool() { nodes.emplace_back(); }

    void reserve(std::size_t capacity) { nodes.reserve(capacity + 1); }

    Node& operator[](int node) { return nodes[node]; }

    const Node& operator[](int node) const { return nodes[node]; }

    void retain(int node) {
        if (node) ++nodes[node].references;
    }

    void release(int node) {
        if (!node) return;
        assert(nodes[node].references > 0);
        if (--nodes[node].references == 0) release_zero(node);
    }

    template <class... Args>
    int emplace(Args&&... args) {
        int result;
        if (!first_free) {
            assert(nodes.size() < std::size_t(std::numeric_limits<int>::max()));
            nodes.emplace_back(std::forward<Args>(args)...);
            result = int(nodes.size()) - 1;
        } else {
            result = first_free;
            first_free = nodes[result].left;
            nodes[result] = Node(std::forward<Args>(args)...);
        }
        Node& node = nodes[result];
        node.references = 0;
        retain(node.left);
        retain(node.right);
        ++live_nodes;
        return result;
    }

    int clone(int node) {
        assert(node);
        Node copy = nodes[node];
        return emplace(std::move(copy));
    }

    bool unique(int node) const {
        return !node || nodes[node].references == 1;
    }

    // Returns node itself when it has one owner, otherwise an unowned clone.
    // The caller must attach a returned clone with replace() before it can be
    // released or exposed as a root.
    int clone_if_shared(int node) {
        if (unique(node)) return node;
        return clone(node);
    }

    void replace(int& edge, int node) {
        if (edge == node) return;
        retain(node);
        int old = edge;
        edge = node;
        release(old);
    }

    std::size_t size() const { return live_nodes; }
};

}  // namespace detail
}  // namespace ds
}  // namespace m1une


#line 12 "ds/segtree/persistent_segtree.hpp"

namespace m1une {
namespace ds {

template <m1une::monoid::IsMonoid Monoid>
struct PersistentSegtree {
    using T = typename Monoid::value_type;

   private:
    struct Node {
        T val;
        int left, right;
        int references;

        Node() : val(Monoid::id()), left(0), right(0), references(0) {}
        explicit Node(T value) : val(std::move(value)), left(0), right(0), references(0) {}
        Node(T value, int left_child, int right_child)
            : val(std::move(value)), left(left_child), right(right_child), references(0) {}
    };

    using Pool = detail::PersistentNodePool<Node>;

    int _n;
    int _root;
    std::shared_ptr<Pool> _pool;

    explicit PersistentSegtree(int n, int root, std::shared_ptr<Pool> pool)
        : _n(n), _root(root), _pool(std::move(pool)) {
        _pool->retain(_root);
    }

    int new_node(const Node& node) const { return _pool->emplace(node); }

    int new_node(Node&& node) const { return _pool->emplace(std::move(node)); }

    template <typename U>
    static T make_value(const U& value, int index) {
        if constexpr (requires(U x) { Monoid::make(x); }) {
            return Monoid::make(value);
        } else if constexpr (requires(U x, int i) { Monoid::make(x, i); }) {
            return Monoid::make(value, index);
        } else {
            return static_cast<T>(value);
        }
    }

    int build(int l, int r, const std::vector<T>& v) const {
        if (l == r) return 0;
        if (r - l == 1) return new_node(Node(v[l]));
        int m = (l + r) >> 1;
        int left = build(l, m, v);
        int right = build(m, r, v);
        return new_node(Node(Monoid::op(_pool->nodes[left].val, _pool->nodes[right].val), left, right));
    }

    int build(int l, int r, std::vector<T>& v) const {
        if (l == r) return 0;
        if (r - l == 1) return new_node(Node(std::move(v[l])));
        int m = (l + r) >> 1;
        int left = build(l, m, v);
        int right = build(m, r, v);
        return new_node(Node(Monoid::op(_pool->nodes[left].val, _pool->nodes[right].val), left, right));
    }

    template <typename U>
    int build_from_values(int l, int r, const std::vector<U>& v) const {
        if (l == r) return 0;
        if (r - l == 1) return new_node(Node(make_value(v[l], l)));
        int m = (l + r) >> 1;
        int left = build_from_values(l, m, v);
        int right = build_from_values(m, r, v);
        return new_node(Node(Monoid::op(_pool->nodes[left].val, _pool->nodes[right].val), left, right));
    }

    int set_node(int t, int l, int r, int p, T value, bool copy_on_write = false) const {
        if (copy_on_write) t = _pool->clone_if_shared(t);
        if (r - l == 1) {
            if (copy_on_write) {
                _pool->nodes[t].val = std::move(value);
                return t;
            }
            return new_node(Node(std::move(value)));
        }
        int m = (l + r) >> 1;
        int left = _pool->nodes[t].left;
        int right = _pool->nodes[t].right;
        if (p < m) {
            left = set_node(left, l, m, p, std::move(value), copy_on_write);
        } else {
            right = set_node(right, m, r, p, std::move(value), copy_on_write);
        }
        T product = Monoid::op(_pool->nodes[left].val, _pool->nodes[right].val);
        if (copy_on_write) {
            _pool->replace(_pool->nodes[t].left, left);
            _pool->replace(_pool->nodes[t].right, right);
            _pool->nodes[t].val = std::move(product);
            return t;
        }
        return new_node(Node(std::move(product), left, right));
    }

    T prod_node(int t, int l, int r, int ql, int qr) const {
        if (!t || qr <= l || r <= ql) return Monoid::id();
        if (ql <= l && r <= qr) return _pool->nodes[t].val;
        int m = (l + r) >> 1;
        return Monoid::op(prod_node(_pool->nodes[t].left, l, m, ql, qr),
                          prod_node(_pool->nodes[t].right, m, r, ql, qr));
    }

    void collect_node(int t, int l, int r, int ql, int qr, std::vector<T>& res) const {
        if (!t || qr <= l || r <= ql) return;
        if (r - l == 1) {
            res.push_back(_pool->nodes[t].val);
            return;
        }
        int m = (l + r) >> 1;
        collect_node(_pool->nodes[t].left, l, m, ql, qr, res);
        collect_node(_pool->nodes[t].right, m, r, ql, qr, res);
    }

    template <class F>
    int max_right_node(int t, int l, int r, int ql, T& sm, F& f) const {
        if (r <= ql) return r;
        if (ql <= l) {
            T nxt = Monoid::op(sm, _pool->nodes[t].val);
            if (f(nxt)) {
                sm = std::move(nxt);
                return r;
            }
            if (r - l == 1) return l;
        }
        int m = (l + r) >> 1;
        int res = max_right_node(_pool->nodes[t].left, l, m, ql, sm, f);
        if (res < m) return res;
        return max_right_node(_pool->nodes[t].right, m, r, ql, sm, f);
    }

    template <class F>
    int min_left_node(int t, int l, int r, int qr, T& sm, F& f) const {
        if (qr <= l) return l;
        if (r <= qr) {
            T nxt = Monoid::op(_pool->nodes[t].val, sm);
            if (f(nxt)) {
                sm = std::move(nxt);
                return l;
            }
            if (r - l == 1) return r;
        }
        int m = (l + r) >> 1;
        int res = min_left_node(_pool->nodes[t].right, m, r, qr, sm, f);
        if (m < res) return res;
        return min_left_node(_pool->nodes[t].left, l, m, qr, sm, f);
    }

   public:
    PersistentSegtree() : PersistentSegtree(0) {}

    explicit PersistentSegtree(int n) : _n(n), _root(0), _pool(std::make_shared<Pool>()) {
        assert(0 <= n);
        if (_n > 0) _root = build(0, _n, std::vector<T>(_n, Monoid::id()));
        _pool->retain(_root);
    }

    explicit PersistentSegtree(const std::vector<T>& v) : _n(int(v.size())), _root(0), _pool(std::make_shared<Pool>()) {
        _pool->reserve(v.size() * 2);
        if (_n > 0) _root = build(0, _n, v);
        _pool->retain(_root);
    }

    explicit PersistentSegtree(std::vector<T>&& v) : _n(int(v.size())), _root(0), _pool(std::make_shared<Pool>()) {
        _pool->reserve(v.size() * 2);
        if (_n > 0) _root = build(0, _n, v);
        _pool->retain(_root);
    }

    template <typename U>
        requires(!std::same_as<U, T>) &&
                (requires(U x) { Monoid::make(x); } || requires(U x, int i) { Monoid::make(x, i); } ||
                 std::convertible_to<U, T>)
    explicit PersistentSegtree(const std::vector<U>& v)
        : _n(int(v.size())), _root(0), _pool(std::make_shared<Pool>()) {
        _pool->reserve(v.size() * 2);
        if (_n > 0) _root = build_from_values(0, _n, v);
        _pool->retain(_root);
    }

    PersistentSegtree(const PersistentSegtree& other) : _n(other._n), _root(other._root), _pool(other._pool) {
        if (_pool) _pool->retain(_root);
    }

    PersistentSegtree(PersistentSegtree&& other) noexcept
        : _n(other._n), _root(other._root), _pool(std::move(other._pool)) {
        other._n = 0;
        other._root = 0;
    }

    PersistentSegtree& operator=(const PersistentSegtree& other) {
        if (this == &other) return *this;
        if (other._pool) other._pool->retain(other._root);
        if (_pool) _pool->release(_root);
        _n = other._n;
        _root = other._root;
        _pool = other._pool;
        return *this;
    }

    PersistentSegtree& operator=(PersistentSegtree&& other) noexcept {
        if (this == &other) return *this;
        if (_pool) _pool->release(_root);
        _n = other._n;
        _root = other._root;
        _pool = std::move(other._pool);
        other._n = 0;
        other._root = 0;
        return *this;
    }

    ~PersistentSegtree() {
        if (_pool) _pool->release(_root);
    }

    int size() const { return _n; }

    bool empty() const { return _n == 0; }

    // Drops this version immediately. Other versions and shared nodes stay valid.
    void release() {
        if (_pool) _pool->release(_root);
        _pool = std::make_shared<Pool>();
        _root = 0;
        _n = 0;
    }

    std::size_t node_count() const { return _pool ? _pool->size() : 0; }

    PersistentSegtree set(int p, T x) const {
        assert(0 <= p && p < _n);
        return PersistentSegtree(_n, set_node(_root, 0, _n, p, std::move(x)), _pool);
    }

    void set_inplace(int p, T x) {
        assert(0 <= p && p < _n);
        int root = set_node(_root, 0, _n, p, std::move(x), true);
        _pool->replace(_root, root);
    }

    T get(int p) const {
        assert(0 <= p && p < _n);
        int t = _root;
        int l = 0, r = _n;
        while (r - l > 1) {
            int m = (l + r) >> 1;
            if (p < m) {
                t = _pool->nodes[t].left;
                r = m;
            } else {
                t = _pool->nodes[t].right;
                l = m;
            }
        }
        return _pool->nodes[t].val;
    }

    T operator[](int p) const { return get(p); }

    T prod(int l, int r) const {
        assert(0 <= l && l <= r && r <= _n);
        if (l == r) return Monoid::id();
        return prod_node(_root, 0, _n, l, r);
    }

    T all_prod() const { return _root ? _pool->nodes[_root].val : Monoid::id(); }

    std::vector<T> to_vector() const { return to_vector(0, _n); }

    std::vector<T> to_vector(int l, int r) const {
        assert(0 <= l && l <= r && r <= _n);
        std::vector<T> res;
        res.reserve(r - l);
        collect_node(_root, 0, _n, l, r, res);
        return res;
    }

    template <class F>
    int max_right(int l, F f) const {
        assert(0 <= l && l <= _n);
        assert(f(Monoid::id()));
        if (l == _n) return _n;
        T sm = Monoid::id();
        return max_right_node(_root, 0, _n, l, sm, f);
    }

    template <class F>
    int min_left(int r, F f) const {
        assert(0 <= r && r <= _n);
        assert(f(Monoid::id()));
        if (r == 0) return 0;
        T sm = Monoid::id();
        return min_left_node(_root, 0, _n, r, sm, f);
    }
};

}  // namespace ds
}  // namespace m1une
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