Persistent Lazy Segment Tree
(ds/segtree/persistent_lazy_segtree.hpp)
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- Last update: 2026-08-12 03:11:00+09:00
- Include:
#include "ds/segtree/persistent_lazy_segtree.hpp"
Overview
A persistent lazy segment tree for any acted monoid satisfying
m1une::acted_monoid::IsActedMonoid. Point assignments and range updates return
new versions while older versions remain available.
Unreferenced path nodes are recycled automatically when versions are destroyed
or overwritten, and release() can drop a version early.
The ordinary set and apply methods always return new versions. Their
_inplace counterparts mutate this handle with copy-on-write. A shared node is
cloned immediately before a write, including writes caused by lazy propagation;
an already unique node is updated directly. Every other live version stays
unchanged. This is intended for repeatedly updating a working copy of a base.
Methods
| Method | Description | Complexity |
|---|---|---|
PersistentLazySegtree(int n) |
Initializes n elements with the value monoid identity. |
$O(N)$ |
PersistentLazySegtree(const std::vector<T>& v) |
Builds the tree from v. |
$O(N)$ |
int size() |
Returns the number of elements. | $O(1)$ |
bool empty() |
Returns whether the tree is empty. | $O(1)$ |
void release() |
Releases this version and makes this handle empty. | $O(F)$ |
size_t node_count() |
Returns live nodes in the shared version family. | $O(1)$ |
PersistentLazySegtree set(int p, T x) |
Returns a new version where index p is assigned x. |
$O(\log N)$ |
void set_inplace(int p, T x) |
Assigns x in this version using copy-on-write. |
$O(\log N)$ |
T get(int p) |
Returns the value at index p. |
$O(\log N)$ |
T operator[](int p) |
Returns the value at index p. |
$O(\log N)$ |
T prod(int l, int r) |
Returns the acted-monoid product over [l, r). |
$O(\log N)$ |
T all_prod() |
Returns the product of the entire array. | $O(1)$ |
std::vector<T> to_vector() |
Returns all elements as a vector. | $O(N)$ |
std::vector<T> to_vector(int l, int r) |
Returns the elements in [l, r). |
$O(\log N + r - l)$ |
PersistentLazySegtree apply(int p, F f) |
Returns a new version where f is applied to index p. |
$O(\log N)$ |
PersistentLazySegtree apply(int l, int r, F f) |
Returns a new version where f is applied to every element in [l, r). |
$O(\log N)$ |
void apply_inplace(int p, const F& f) |
Applies f at p in this version using copy-on-write. |
$O(\log N)$ |
void apply_inplace(int l, int r, const F& f) |
Applies f over [l, r) in this version using copy-on-write. |
$O(\log N)$ |
PersistentLazySegtree copy_range_from(const PersistentLazySegtree& source, int l, int r) |
Returns a new version whose [l, r) is copied from source. |
$O(\log N)$ |
int max_right<G>(int l, G g) |
Returns the largest r such that g(prod(l, r)) is true. |
$O(\log N)$ |
int min_left<G>(int r, G g) |
Returns the smallest l such that g(prod(l, r)) is true. |
$O(\log N)$ |
Here $F$ is the number of nodes whose last reference is removed. Copying a version is $O(1)$, and released slots are reused by later updates.
copy_range_from requires both versions to have the same size and to descend
from the same initial tree, so that they share a node pool. Neither input
version is mutated. The returned version uses the receiver outside [l, r)
and source inside [l, r).
Example
#include "ds/segtree/persistent_lazy_segtree.hpp"
#include "acted_monoid/range_add_range_sum.hpp"
#include <iostream>
#include <vector>
int main() {
using AM = m1une::acted_monoid::RangeAddRangeSum<long long>;
using Seg = m1une::ds::PersistentLazySegtree<AM>;
Seg seg(std::vector<long long>{1, 2, 3, 4});
Seg next = seg.apply(1, 3, 10);
Seg mixed = seg.copy_range_from(next, 2, 4);
Seg working = seg;
working.apply_inplace(0, 4, 1);
std::cout << seg.prod(0, 4).sum << "\n"; // 10
std::cout << next.prod(0, 4).sum << "\n"; // 30
std::cout << mixed.prod(0, 4).sum << "\n"; // 20
std::cout << working.prod(0, 4).sum << "\n"; // 14; seg is still 10
next.release(); // mixed keeps shared nodes alive
}
Depends on
Verified with
Code
#ifndef M1UNE_PERSISTENT_LAZY_SEGTREE_HPP
#define M1UNE_PERSISTENT_LAZY_SEGTREE_HPP 1
#include <cassert>
#include <concepts>
#include <memory>
#include <utility>
#include <vector>
#include "../../acted_monoid/concept.hpp"
#include "persistent_node_pool.hpp"
namespace m1une {
namespace ds {
template <m1une::acted_monoid::IsActedMonoid ActedMonoid>
struct PersistentLazySegtree {
using T = typename ActedMonoid::value_type;
using F = typename ActedMonoid::operator_type;
private:
struct Node {
T val;
F lazy;
int left, right;
int references;
bool has_lazy;
Node()
: val(ActedMonoid::id()), lazy(ActedMonoid::op_id()), left(0), right(0), references(0), has_lazy(false) {}
explicit Node(T value)
: val(std::move(value)), lazy(ActedMonoid::op_id()), left(0), right(0), references(0), has_lazy(false) {}
Node(T value, int left_child, int right_child)
: val(std::move(value)),
lazy(ActedMonoid::op_id()),
left(left_child),
right(right_child),
references(0),
has_lazy(false) {}
};
using Pool = detail::PersistentNodePool<Node>;
int _n;
int _root;
std::shared_ptr<Pool> _pool;
explicit PersistentLazySegtree(int n, int root, std::shared_ptr<Pool> pool)
: _n(n), _root(root), _pool(std::move(pool)) {
_pool->retain(_root);
}
int new_node(const Node& node) const { return _pool->emplace(node); }
int new_node(Node&& node) const { return _pool->emplace(std::move(node)); }
int clone_node(int t) const { return _pool->clone(t); }
template <typename U>
static T make_value(const U& value, int index) {
if constexpr (requires(U x) { ActedMonoid::make(x); }) {
return ActedMonoid::make(value);
} else if constexpr (requires(U x, int i) { ActedMonoid::make(x, i); }) {
return ActedMonoid::make(value, index);
} else {
return static_cast<T>(value);
}
}
static T mapping_at(const F& f, const T& value, long long ord) {
if constexpr (requires(F g, T x, long long i) { ActedMonoid::mapping(g, x, i); }) {
return ActedMonoid::mapping(f, value, ord);
} else {
return ActedMonoid::mapping(f, value);
}
}
static F shift_operator(const F& f, long long ord) {
if constexpr (requires(F g, long long i) { ActedMonoid::op_shift(g, i); }) {
return ActedMonoid::op_shift(f, ord);
} else {
return f;
}
}
F compose_for_child(const F& inherited, const Node& node, long long ord) const {
F shifted = shift_operator(inherited, ord);
if (!node.has_lazy) return shifted;
return ActedMonoid::op_comp(shifted, shift_operator(node.lazy, ord));
}
int build(int l, int r, const std::vector<T>& v) const {
if (l == r) return 0;
if (r - l == 1) return new_node(Node(v[l]));
int m = (l + r) >> 1;
int left = build(l, m, v);
int right = build(m, r, v);
return new_node(Node(ActedMonoid::op((*_pool)[left].val, (*_pool)[right].val), left, right));
}
int build(int l, int r, std::vector<T>& v) const {
if (l == r) return 0;
if (r - l == 1) return new_node(Node(std::move(v[l])));
int m = (l + r) >> 1;
int left = build(l, m, v);
int right = build(m, r, v);
return new_node(Node(ActedMonoid::op((*_pool)[left].val, (*_pool)[right].val), left, right));
}
template <typename U>
int build_from_values(int l, int r, const std::vector<U>& v) const {
if (l == r) return 0;
if (r - l == 1) return new_node(Node(make_value(v[l], l)));
int m = (l + r) >> 1;
int left = build_from_values(l, m, v);
int right = build_from_values(m, r, v);
return new_node(Node(ActedMonoid::op((*_pool)[left].val, (*_pool)[right].val), left, right));
}
void all_apply_to_node(int t, const F& f) const {
Node& node = (*_pool)[t];
node.val = mapping_at(f, node.val, 0);
node.lazy = ActedMonoid::op_comp(f, node.lazy);
node.has_lazy = true;
}
int all_apply_clone(int t, const F& f, bool copy_on_write = false) const {
int res = copy_on_write ? _pool->clone_if_shared(t) : clone_node(t);
all_apply_to_node(res, f);
return res;
}
void push(int t, int l, int r, bool copy_on_write = false) const {
if (!(*_pool)[t].has_lazy) return;
F lazy = (*_pool)[t].lazy;
int left = (*_pool)[t].left;
int right = (*_pool)[t].right;
int m = (l + r) >> 1;
left = all_apply_clone(left, lazy, copy_on_write);
right = all_apply_clone(right, shift_operator(lazy, m - l), copy_on_write);
Node& node = (*_pool)[t];
_pool->replace(node.left, left);
_pool->replace(node.right, right);
node.lazy = ActedMonoid::op_id();
node.has_lazy = false;
}
void update(int t) const {
Node& node = (*_pool)[t];
node.val = ActedMonoid::op((*_pool)[node.left].val, (*_pool)[node.right].val);
}
int set_node(int t, int l, int r, int p, T value, bool copy_on_write = false) const {
t = copy_on_write ? _pool->clone_if_shared(t) : clone_node(t);
if (r - l == 1) {
Node& node = (*_pool)[t];
node.val = std::move(value);
node.lazy = ActedMonoid::op_id();
node.has_lazy = false;
return t;
}
push(t, l, r, copy_on_write);
int m = (l + r) >> 1;
if (p < m) {
int child = set_node((*_pool)[t].left, l, m, p, std::move(value), copy_on_write);
_pool->replace((*_pool)[t].left, child);
} else {
int child = set_node((*_pool)[t].right, m, r, p, std::move(value), copy_on_write);
_pool->replace((*_pool)[t].right, child);
}
update(t);
return t;
}
int apply_node(int t, int l, int r, int ql, int qr, const F& f, bool copy_on_write = false) const {
if (qr <= l || r <= ql) return t;
t = copy_on_write ? _pool->clone_if_shared(t) : clone_node(t);
if (ql <= l && r <= qr) {
all_apply_to_node(t, shift_operator(f, l - ql));
return t;
}
push(t, l, r, copy_on_write);
int m = (l + r) >> 1;
int left = apply_node((*_pool)[t].left, l, m, ql, qr, f, copy_on_write);
int right = apply_node((*_pool)[t].right, m, r, ql, qr, f, copy_on_write);
_pool->replace((*_pool)[t].left, left);
_pool->replace((*_pool)[t].right, right);
update(t);
return t;
}
int copy_range_node(int target, int source, int l, int r, int ql, int qr) const {
if (qr <= l || r <= ql) return target;
if (ql <= l && r <= qr) return source;
target = clone_node(target);
source = clone_node(source);
_pool->retain(source);
push(target, l, r);
push(source, l, r);
int m = (l + r) >> 1;
int left = copy_range_node((*_pool)[target].left, (*_pool)[source].left, l, m, ql, qr);
int right = copy_range_node((*_pool)[target].right, (*_pool)[source].right, m, r, ql, qr);
_pool->replace((*_pool)[target].left, left);
_pool->replace((*_pool)[target].right, right);
update(target);
_pool->release(source);
return target;
}
T prod_node(int t, int l, int r, int ql, int qr, const F& inherited) const {
if (!t || qr <= l || r <= ql) return ActedMonoid::id();
const Node& node = (*_pool)[t];
if (ql <= l && r <= qr) return mapping_at(inherited, node.val, 0);
int m = (l + r) >> 1;
return ActedMonoid::op(prod_node(node.left, l, m, ql, qr, compose_for_child(inherited, node, 0)),
prod_node(node.right, m, r, ql, qr, compose_for_child(inherited, node, m - l)));
}
void collect_node(int t, int l, int r, int ql, int qr, const F& inherited, std::vector<T>& res) const {
if (!t || qr <= l || r <= ql) return;
const Node& node = (*_pool)[t];
if (r - l == 1) {
res.push_back(mapping_at(inherited, node.val, 0));
return;
}
int m = (l + r) >> 1;
collect_node(node.left, l, m, ql, qr, compose_for_child(inherited, node, 0), res);
collect_node(node.right, m, r, ql, qr, compose_for_child(inherited, node, m - l), res);
}
template <class G>
int max_right_node(int t, int l, int r, int ql, T& sm, const F& inherited, G& g) const {
if (r <= ql) return r;
const Node& node = (*_pool)[t];
if (ql <= l) {
T nxt = ActedMonoid::op(sm, mapping_at(inherited, node.val, 0));
if (g(nxt)) {
sm = std::move(nxt);
return r;
}
if (r - l == 1) return l;
}
int m = (l + r) >> 1;
int res = max_right_node(node.left, l, m, ql, sm, compose_for_child(inherited, node, 0), g);
if (res < m) return res;
return max_right_node(node.right, m, r, ql, sm, compose_for_child(inherited, node, m - l), g);
}
template <class G>
int min_left_node(int t, int l, int r, int qr, T& sm, const F& inherited, G& g) const {
if (qr <= l) return l;
const Node& node = (*_pool)[t];
if (r <= qr) {
T nxt = ActedMonoid::op(mapping_at(inherited, node.val, 0), sm);
if (g(nxt)) {
sm = std::move(nxt);
return l;
}
if (r - l == 1) return r;
}
int m = (l + r) >> 1;
int res = min_left_node(node.right, m, r, qr, sm, compose_for_child(inherited, node, m - l), g);
if (m < res) return res;
return min_left_node(node.left, l, m, qr, sm, compose_for_child(inherited, node, 0), g);
}
public:
PersistentLazySegtree() : PersistentLazySegtree(0) {}
explicit PersistentLazySegtree(int n) : _n(n), _root(0), _pool(std::make_shared<Pool>()) {
assert(0 <= n);
if (_n > 0) _root = build(0, _n, std::vector<T>(_n, ActedMonoid::id()));
_pool->retain(_root);
}
explicit PersistentLazySegtree(const std::vector<T>& v)
: _n(int(v.size())), _root(0), _pool(std::make_shared<Pool>()) {
_pool->reserve(v.size() * 2);
if (_n > 0) _root = build(0, _n, v);
_pool->retain(_root);
}
explicit PersistentLazySegtree(std::vector<T>&& v) : _n(int(v.size())), _root(0), _pool(std::make_shared<Pool>()) {
_pool->reserve(v.size() * 2);
if (_n > 0) _root = build(0, _n, v);
_pool->retain(_root);
}
template <typename U>
requires(!std::same_as<U, T>) &&
(requires(U x) { ActedMonoid::make(x); } || requires(U x, int i) { ActedMonoid::make(x, i); } ||
std::convertible_to<U, T>)
explicit PersistentLazySegtree(const std::vector<U>& v)
: _n(int(v.size())), _root(0), _pool(std::make_shared<Pool>()) {
_pool->reserve(v.size() * 2);
if (_n > 0) _root = build_from_values(0, _n, v);
_pool->retain(_root);
}
PersistentLazySegtree(const PersistentLazySegtree& other) : _n(other._n), _root(other._root), _pool(other._pool) {
if (_pool) _pool->retain(_root);
}
PersistentLazySegtree(PersistentLazySegtree&& other) noexcept
: _n(other._n), _root(other._root), _pool(std::move(other._pool)) {
other._n = 0;
other._root = 0;
}
PersistentLazySegtree& operator=(const PersistentLazySegtree& other) {
if (this == &other) return *this;
if (other._pool) other._pool->retain(other._root);
if (_pool) _pool->release(_root);
_n = other._n;
_root = other._root;
_pool = other._pool;
return *this;
}
PersistentLazySegtree& operator=(PersistentLazySegtree&& other) noexcept {
if (this == &other) return *this;
if (_pool) _pool->release(_root);
_n = other._n;
_root = other._root;
_pool = std::move(other._pool);
other._n = 0;
other._root = 0;
return *this;
}
~PersistentLazySegtree() {
if (_pool) _pool->release(_root);
}
int size() const { return _n; }
bool empty() const { return _n == 0; }
void release() {
if (_pool) _pool->release(_root);
_pool = std::make_shared<Pool>();
_root = 0;
_n = 0;
}
std::size_t node_count() const { return _pool ? _pool->size() : 0; }
PersistentLazySegtree set(int p, T x) const {
assert(0 <= p && p < _n);
return PersistentLazySegtree(_n, set_node(_root, 0, _n, p, std::move(x)), _pool);
}
void set_inplace(int p, T x) {
assert(0 <= p && p < _n);
int root = set_node(_root, 0, _n, p, std::move(x), true);
_pool->replace(_root, root);
}
T get(int p) const {
assert(0 <= p && p < _n);
return prod(p, p + 1);
}
T operator[](int p) const { return get(p); }
T prod(int l, int r) const {
assert(0 <= l && l <= r && r <= _n);
if (l == r) return ActedMonoid::id();
return prod_node(_root, 0, _n, l, r, ActedMonoid::op_id());
}
T all_prod() const { return _root ? (*_pool)[_root].val : ActedMonoid::id(); }
std::vector<T> to_vector() const { return to_vector(0, _n); }
std::vector<T> to_vector(int l, int r) const {
assert(0 <= l && l <= r && r <= _n);
std::vector<T> res;
res.reserve(r - l);
collect_node(_root, 0, _n, l, r, ActedMonoid::op_id(), res);
return res;
}
PersistentLazySegtree apply(int p, const F& f) const {
assert(0 <= p && p < _n);
return apply(p, p + 1, f);
}
PersistentLazySegtree apply(int l, int r, const F& f) const {
assert(0 <= l && l <= r && r <= _n);
if (l == r) return *this;
return PersistentLazySegtree(_n, apply_node(_root, 0, _n, l, r, f), _pool);
}
void apply_inplace(int p, const F& f) {
assert(0 <= p && p < _n);
apply_inplace(p, p + 1, f);
}
void apply_inplace(int l, int r, const F& f) {
assert(0 <= l && l <= r && r <= _n);
if (l == r) return;
int root = apply_node(_root, 0, _n, l, r, f, true);
_pool->replace(_root, root);
}
PersistentLazySegtree copy_range_from(const PersistentLazySegtree& source, int l, int r) const {
assert(_n == source._n);
assert(_pool == source._pool);
assert(0 <= l && l <= r && r <= _n);
if (l == r) return *this;
int root = copy_range_node(_root, source._root, 0, _n, l, r);
return PersistentLazySegtree(_n, root, _pool);
}
template <class G>
int max_right(int l, G g) const {
assert(0 <= l && l <= _n);
assert(g(ActedMonoid::id()));
if (l == _n) return _n;
T sm = ActedMonoid::id();
return max_right_node(_root, 0, _n, l, sm, ActedMonoid::op_id(), g);
}
template <class G>
int min_left(int r, G g) const {
assert(0 <= r && r <= _n);
assert(g(ActedMonoid::id()));
if (r == 0) return 0;
T sm = ActedMonoid::id();
return min_left_node(_root, 0, _n, r, sm, ActedMonoid::op_id(), g);
}
};
} // namespace ds
} // namespace m1une
#endif // M1UNE_PERSISTENT_LAZY_SEGTREE_HPP#line 1 "ds/segtree/persistent_lazy_segtree.hpp"
#include <cassert>
#include <concepts>
#include <memory>
#include <utility>
#include <vector>
#line 1 "acted_monoid/concept.hpp"
#line 5 "acted_monoid/concept.hpp"
namespace m1une {
namespace acted_monoid {
// Concept defining the requirements for an Acted Monoid.
template <typename AM>
concept IsActedMonoid = requires(typename AM::value_type a, typename AM::value_type b, typename AM::operator_type f,
typename AM::operator_type g) {
// 1. Value Monoid
typename AM::value_type;
{ AM::id() } -> std::same_as<typename AM::value_type>;
{ AM::op(a, b) } -> std::same_as<typename AM::value_type>;
// 2. Operator Monoid
typename AM::operator_type;
{ AM::op_id() } -> std::same_as<typename AM::operator_type>;
{ AM::op_comp(f, g) } -> std::same_as<typename AM::operator_type>; // Composition order: f(g(x))
// 3. Mapping: Operator x Value -> Value
{ AM::mapping(f, a) } -> std::same_as<typename AM::value_type>;
};
// Concept for acted monoids whose value monoid is a commutative group.
// The value operation must obey commutativity and inverse laws.
template <typename AM>
concept IsCommutativeActedGroup = IsActedMonoid<AM> && requires(typename AM::value_type a) {
{ AM::inv(a) } -> std::same_as<typename AM::value_type>;
};
} // namespace acted_monoid
} // namespace m1une
#line 1 "ds/segtree/persistent_node_pool.hpp"
#line 5 "ds/segtree/persistent_node_pool.hpp"
#include <cstddef>
#include <limits>
#line 9 "ds/segtree/persistent_node_pool.hpp"
namespace m1une {
namespace ds {
namespace detail {
// Node must have integer `left`, `right`, and `references` members.
template <class Node>
struct PersistentNodePool {
std::vector<Node> nodes;
int first_free = 0;
std::size_t live_nodes = 0;
private:
void release_zero(int node) {
int left = nodes[node].left;
int right = nodes[node].right;
nodes[node] = Node();
nodes[node].left = first_free;
first_free = node;
--live_nodes;
if (left && --nodes[left].references == 0) release_zero(left);
if (right && --nodes[right].references == 0) release_zero(right);
}
public:
PersistentNodePool() { nodes.emplace_back(); }
void reserve(std::size_t capacity) { nodes.reserve(capacity + 1); }
Node& operator[](int node) { return nodes[node]; }
const Node& operator[](int node) const { return nodes[node]; }
void retain(int node) {
if (node) ++nodes[node].references;
}
void release(int node) {
if (!node) return;
assert(nodes[node].references > 0);
if (--nodes[node].references == 0) release_zero(node);
}
template <class... Args>
int emplace(Args&&... args) {
int result;
if (!first_free) {
assert(nodes.size() < std::size_t(std::numeric_limits<int>::max()));
nodes.emplace_back(std::forward<Args>(args)...);
result = int(nodes.size()) - 1;
} else {
result = first_free;
first_free = nodes[result].left;
nodes[result] = Node(std::forward<Args>(args)...);
}
Node& node = nodes[result];
node.references = 0;
retain(node.left);
retain(node.right);
++live_nodes;
return result;
}
int clone(int node) {
assert(node);
Node copy = nodes[node];
return emplace(std::move(copy));
}
bool unique(int node) const {
return !node || nodes[node].references == 1;
}
// Returns node itself when it has one owner, otherwise an unowned clone.
// The caller must attach a returned clone with replace() before it can be
// released or exposed as a root.
int clone_if_shared(int node) {
if (unique(node)) return node;
return clone(node);
}
void replace(int& edge, int node) {
if (edge == node) return;
retain(node);
int old = edge;
edge = node;
release(old);
}
std::size_t size() const { return live_nodes; }
};
} // namespace detail
} // namespace ds
} // namespace m1une
#line 12 "ds/segtree/persistent_lazy_segtree.hpp"
namespace m1une {
namespace ds {
template <m1une::acted_monoid::IsActedMonoid ActedMonoid>
struct PersistentLazySegtree {
using T = typename ActedMonoid::value_type;
using F = typename ActedMonoid::operator_type;
private:
struct Node {
T val;
F lazy;
int left, right;
int references;
bool has_lazy;
Node()
: val(ActedMonoid::id()), lazy(ActedMonoid::op_id()), left(0), right(0), references(0), has_lazy(false) {}
explicit Node(T value)
: val(std::move(value)), lazy(ActedMonoid::op_id()), left(0), right(0), references(0), has_lazy(false) {}
Node(T value, int left_child, int right_child)
: val(std::move(value)),
lazy(ActedMonoid::op_id()),
left(left_child),
right(right_child),
references(0),
has_lazy(false) {}
};
using Pool = detail::PersistentNodePool<Node>;
int _n;
int _root;
std::shared_ptr<Pool> _pool;
explicit PersistentLazySegtree(int n, int root, std::shared_ptr<Pool> pool)
: _n(n), _root(root), _pool(std::move(pool)) {
_pool->retain(_root);
}
int new_node(const Node& node) const { return _pool->emplace(node); }
int new_node(Node&& node) const { return _pool->emplace(std::move(node)); }
int clone_node(int t) const { return _pool->clone(t); }
template <typename U>
static T make_value(const U& value, int index) {
if constexpr (requires(U x) { ActedMonoid::make(x); }) {
return ActedMonoid::make(value);
} else if constexpr (requires(U x, int i) { ActedMonoid::make(x, i); }) {
return ActedMonoid::make(value, index);
} else {
return static_cast<T>(value);
}
}
static T mapping_at(const F& f, const T& value, long long ord) {
if constexpr (requires(F g, T x, long long i) { ActedMonoid::mapping(g, x, i); }) {
return ActedMonoid::mapping(f, value, ord);
} else {
return ActedMonoid::mapping(f, value);
}
}
static F shift_operator(const F& f, long long ord) {
if constexpr (requires(F g, long long i) { ActedMonoid::op_shift(g, i); }) {
return ActedMonoid::op_shift(f, ord);
} else {
return f;
}
}
F compose_for_child(const F& inherited, const Node& node, long long ord) const {
F shifted = shift_operator(inherited, ord);
if (!node.has_lazy) return shifted;
return ActedMonoid::op_comp(shifted, shift_operator(node.lazy, ord));
}
int build(int l, int r, const std::vector<T>& v) const {
if (l == r) return 0;
if (r - l == 1) return new_node(Node(v[l]));
int m = (l + r) >> 1;
int left = build(l, m, v);
int right = build(m, r, v);
return new_node(Node(ActedMonoid::op((*_pool)[left].val, (*_pool)[right].val), left, right));
}
int build(int l, int r, std::vector<T>& v) const {
if (l == r) return 0;
if (r - l == 1) return new_node(Node(std::move(v[l])));
int m = (l + r) >> 1;
int left = build(l, m, v);
int right = build(m, r, v);
return new_node(Node(ActedMonoid::op((*_pool)[left].val, (*_pool)[right].val), left, right));
}
template <typename U>
int build_from_values(int l, int r, const std::vector<U>& v) const {
if (l == r) return 0;
if (r - l == 1) return new_node(Node(make_value(v[l], l)));
int m = (l + r) >> 1;
int left = build_from_values(l, m, v);
int right = build_from_values(m, r, v);
return new_node(Node(ActedMonoid::op((*_pool)[left].val, (*_pool)[right].val), left, right));
}
void all_apply_to_node(int t, const F& f) const {
Node& node = (*_pool)[t];
node.val = mapping_at(f, node.val, 0);
node.lazy = ActedMonoid::op_comp(f, node.lazy);
node.has_lazy = true;
}
int all_apply_clone(int t, const F& f, bool copy_on_write = false) const {
int res = copy_on_write ? _pool->clone_if_shared(t) : clone_node(t);
all_apply_to_node(res, f);
return res;
}
void push(int t, int l, int r, bool copy_on_write = false) const {
if (!(*_pool)[t].has_lazy) return;
F lazy = (*_pool)[t].lazy;
int left = (*_pool)[t].left;
int right = (*_pool)[t].right;
int m = (l + r) >> 1;
left = all_apply_clone(left, lazy, copy_on_write);
right = all_apply_clone(right, shift_operator(lazy, m - l), copy_on_write);
Node& node = (*_pool)[t];
_pool->replace(node.left, left);
_pool->replace(node.right, right);
node.lazy = ActedMonoid::op_id();
node.has_lazy = false;
}
void update(int t) const {
Node& node = (*_pool)[t];
node.val = ActedMonoid::op((*_pool)[node.left].val, (*_pool)[node.right].val);
}
int set_node(int t, int l, int r, int p, T value, bool copy_on_write = false) const {
t = copy_on_write ? _pool->clone_if_shared(t) : clone_node(t);
if (r - l == 1) {
Node& node = (*_pool)[t];
node.val = std::move(value);
node.lazy = ActedMonoid::op_id();
node.has_lazy = false;
return t;
}
push(t, l, r, copy_on_write);
int m = (l + r) >> 1;
if (p < m) {
int child = set_node((*_pool)[t].left, l, m, p, std::move(value), copy_on_write);
_pool->replace((*_pool)[t].left, child);
} else {
int child = set_node((*_pool)[t].right, m, r, p, std::move(value), copy_on_write);
_pool->replace((*_pool)[t].right, child);
}
update(t);
return t;
}
int apply_node(int t, int l, int r, int ql, int qr, const F& f, bool copy_on_write = false) const {
if (qr <= l || r <= ql) return t;
t = copy_on_write ? _pool->clone_if_shared(t) : clone_node(t);
if (ql <= l && r <= qr) {
all_apply_to_node(t, shift_operator(f, l - ql));
return t;
}
push(t, l, r, copy_on_write);
int m = (l + r) >> 1;
int left = apply_node((*_pool)[t].left, l, m, ql, qr, f, copy_on_write);
int right = apply_node((*_pool)[t].right, m, r, ql, qr, f, copy_on_write);
_pool->replace((*_pool)[t].left, left);
_pool->replace((*_pool)[t].right, right);
update(t);
return t;
}
int copy_range_node(int target, int source, int l, int r, int ql, int qr) const {
if (qr <= l || r <= ql) return target;
if (ql <= l && r <= qr) return source;
target = clone_node(target);
source = clone_node(source);
_pool->retain(source);
push(target, l, r);
push(source, l, r);
int m = (l + r) >> 1;
int left = copy_range_node((*_pool)[target].left, (*_pool)[source].left, l, m, ql, qr);
int right = copy_range_node((*_pool)[target].right, (*_pool)[source].right, m, r, ql, qr);
_pool->replace((*_pool)[target].left, left);
_pool->replace((*_pool)[target].right, right);
update(target);
_pool->release(source);
return target;
}
T prod_node(int t, int l, int r, int ql, int qr, const F& inherited) const {
if (!t || qr <= l || r <= ql) return ActedMonoid::id();
const Node& node = (*_pool)[t];
if (ql <= l && r <= qr) return mapping_at(inherited, node.val, 0);
int m = (l + r) >> 1;
return ActedMonoid::op(prod_node(node.left, l, m, ql, qr, compose_for_child(inherited, node, 0)),
prod_node(node.right, m, r, ql, qr, compose_for_child(inherited, node, m - l)));
}
void collect_node(int t, int l, int r, int ql, int qr, const F& inherited, std::vector<T>& res) const {
if (!t || qr <= l || r <= ql) return;
const Node& node = (*_pool)[t];
if (r - l == 1) {
res.push_back(mapping_at(inherited, node.val, 0));
return;
}
int m = (l + r) >> 1;
collect_node(node.left, l, m, ql, qr, compose_for_child(inherited, node, 0), res);
collect_node(node.right, m, r, ql, qr, compose_for_child(inherited, node, m - l), res);
}
template <class G>
int max_right_node(int t, int l, int r, int ql, T& sm, const F& inherited, G& g) const {
if (r <= ql) return r;
const Node& node = (*_pool)[t];
if (ql <= l) {
T nxt = ActedMonoid::op(sm, mapping_at(inherited, node.val, 0));
if (g(nxt)) {
sm = std::move(nxt);
return r;
}
if (r - l == 1) return l;
}
int m = (l + r) >> 1;
int res = max_right_node(node.left, l, m, ql, sm, compose_for_child(inherited, node, 0), g);
if (res < m) return res;
return max_right_node(node.right, m, r, ql, sm, compose_for_child(inherited, node, m - l), g);
}
template <class G>
int min_left_node(int t, int l, int r, int qr, T& sm, const F& inherited, G& g) const {
if (qr <= l) return l;
const Node& node = (*_pool)[t];
if (r <= qr) {
T nxt = ActedMonoid::op(mapping_at(inherited, node.val, 0), sm);
if (g(nxt)) {
sm = std::move(nxt);
return l;
}
if (r - l == 1) return r;
}
int m = (l + r) >> 1;
int res = min_left_node(node.right, m, r, qr, sm, compose_for_child(inherited, node, m - l), g);
if (m < res) return res;
return min_left_node(node.left, l, m, qr, sm, compose_for_child(inherited, node, 0), g);
}
public:
PersistentLazySegtree() : PersistentLazySegtree(0) {}
explicit PersistentLazySegtree(int n) : _n(n), _root(0), _pool(std::make_shared<Pool>()) {
assert(0 <= n);
if (_n > 0) _root = build(0, _n, std::vector<T>(_n, ActedMonoid::id()));
_pool->retain(_root);
}
explicit PersistentLazySegtree(const std::vector<T>& v)
: _n(int(v.size())), _root(0), _pool(std::make_shared<Pool>()) {
_pool->reserve(v.size() * 2);
if (_n > 0) _root = build(0, _n, v);
_pool->retain(_root);
}
explicit PersistentLazySegtree(std::vector<T>&& v) : _n(int(v.size())), _root(0), _pool(std::make_shared<Pool>()) {
_pool->reserve(v.size() * 2);
if (_n > 0) _root = build(0, _n, v);
_pool->retain(_root);
}
template <typename U>
requires(!std::same_as<U, T>) &&
(requires(U x) { ActedMonoid::make(x); } || requires(U x, int i) { ActedMonoid::make(x, i); } ||
std::convertible_to<U, T>)
explicit PersistentLazySegtree(const std::vector<U>& v)
: _n(int(v.size())), _root(0), _pool(std::make_shared<Pool>()) {
_pool->reserve(v.size() * 2);
if (_n > 0) _root = build_from_values(0, _n, v);
_pool->retain(_root);
}
PersistentLazySegtree(const PersistentLazySegtree& other) : _n(other._n), _root(other._root), _pool(other._pool) {
if (_pool) _pool->retain(_root);
}
PersistentLazySegtree(PersistentLazySegtree&& other) noexcept
: _n(other._n), _root(other._root), _pool(std::move(other._pool)) {
other._n = 0;
other._root = 0;
}
PersistentLazySegtree& operator=(const PersistentLazySegtree& other) {
if (this == &other) return *this;
if (other._pool) other._pool->retain(other._root);
if (_pool) _pool->release(_root);
_n = other._n;
_root = other._root;
_pool = other._pool;
return *this;
}
PersistentLazySegtree& operator=(PersistentLazySegtree&& other) noexcept {
if (this == &other) return *this;
if (_pool) _pool->release(_root);
_n = other._n;
_root = other._root;
_pool = std::move(other._pool);
other._n = 0;
other._root = 0;
return *this;
}
~PersistentLazySegtree() {
if (_pool) _pool->release(_root);
}
int size() const { return _n; }
bool empty() const { return _n == 0; }
void release() {
if (_pool) _pool->release(_root);
_pool = std::make_shared<Pool>();
_root = 0;
_n = 0;
}
std::size_t node_count() const { return _pool ? _pool->size() : 0; }
PersistentLazySegtree set(int p, T x) const {
assert(0 <= p && p < _n);
return PersistentLazySegtree(_n, set_node(_root, 0, _n, p, std::move(x)), _pool);
}
void set_inplace(int p, T x) {
assert(0 <= p && p < _n);
int root = set_node(_root, 0, _n, p, std::move(x), true);
_pool->replace(_root, root);
}
T get(int p) const {
assert(0 <= p && p < _n);
return prod(p, p + 1);
}
T operator[](int p) const { return get(p); }
T prod(int l, int r) const {
assert(0 <= l && l <= r && r <= _n);
if (l == r) return ActedMonoid::id();
return prod_node(_root, 0, _n, l, r, ActedMonoid::op_id());
}
T all_prod() const { return _root ? (*_pool)[_root].val : ActedMonoid::id(); }
std::vector<T> to_vector() const { return to_vector(0, _n); }
std::vector<T> to_vector(int l, int r) const {
assert(0 <= l && l <= r && r <= _n);
std::vector<T> res;
res.reserve(r - l);
collect_node(_root, 0, _n, l, r, ActedMonoid::op_id(), res);
return res;
}
PersistentLazySegtree apply(int p, const F& f) const {
assert(0 <= p && p < _n);
return apply(p, p + 1, f);
}
PersistentLazySegtree apply(int l, int r, const F& f) const {
assert(0 <= l && l <= r && r <= _n);
if (l == r) return *this;
return PersistentLazySegtree(_n, apply_node(_root, 0, _n, l, r, f), _pool);
}
void apply_inplace(int p, const F& f) {
assert(0 <= p && p < _n);
apply_inplace(p, p + 1, f);
}
void apply_inplace(int l, int r, const F& f) {
assert(0 <= l && l <= r && r <= _n);
if (l == r) return;
int root = apply_node(_root, 0, _n, l, r, f, true);
_pool->replace(_root, root);
}
PersistentLazySegtree copy_range_from(const PersistentLazySegtree& source, int l, int r) const {
assert(_n == source._n);
assert(_pool == source._pool);
assert(0 <= l && l <= r && r <= _n);
if (l == r) return *this;
int root = copy_range_node(_root, source._root, 0, _n, l, r);
return PersistentLazySegtree(_n, root, _pool);
}
template <class G>
int max_right(int l, G g) const {
assert(0 <= l && l <= _n);
assert(g(ActedMonoid::id()));
if (l == _n) return _n;
T sm = ActedMonoid::id();
return max_right_node(_root, 0, _n, l, sm, ActedMonoid::op_id(), g);
}
template <class G>
int min_left(int r, G g) const {
assert(0 <= r && r <= _n);
assert(g(ActedMonoid::id()));
if (r == 0) return 0;
T sm = ActedMonoid::id();
return min_left_node(_root, 0, _n, r, sm, ActedMonoid::op_id(), g);
}
};
} // namespace ds
} // namespace m1une