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:heavy_check_mark: Dynamic Monoid Array
(ds/dynamic_array/dynamic_monoid_array.hpp)

Overview

DynamicMonoidArray is an implicit treap for dynamic sequences with range product queries. It supports indexed insertion, deletion, reversal, rotation, splitting, concatenation, and monoid products over half-open ranges.

Each node stores both forward and reversed products, so reverse(l, r) works correctly even when the monoid operation is not commutative.

Complexity Notation

In this document:

Template Parameters

Constructors

Methods

Method Description Complexity
int size() const Returns the number of elements. $O(1)$
bool empty() const Returns whether the sequence is empty. $O(1)$
void clear() Removes all elements. $O(1)$
void insert(int pos, T value) Inserts value before index pos. $O(\log N)$
void insert(int pos, const std::vector<T>& v) Inserts every value in v before index pos. $O(M + \log N)$
void insert(int pos, const DynamicMonoidArray& other) Inserts a copy of other before index pos. $O(M + \log N)$
void push_back(T value), void push_front(T value) Inserts one value at the end or beginning. $O(\log N)$
void append(const std::vector<T>& v) Appends all values in v. $O(M + \log N)$
void append(const DynamicMonoidArray& other) Appends a copy of other. $O(M + \log N)$
void erase(int pos) Removes the value at index pos. $O(\log N)$
void erase(int l, int r) Removes the half-open range [l, r). $O(\log N)$
void pop_back(), void pop_front() Removes one value from the end or beginning. $O(\log N)$
T get(int pos) const Returns the value at index pos. $O(\log N)$
void set(int pos, T value) Replaces index pos and rebuilds affected products. $O(\log N)$
void reverse(int l, int r) Reverses the half-open range [l, r). $O(\log N)$
void reverse() Reverses the entire sequence. $O(1)$
void rotate(int l, int m, int r) Moves [m, r) before [l, m), like std::rotate. $O(\log N)$
T prod(int l, int r) Returns the monoid product over [l, r). $O(\log N)$
T all_prod() const Returns the monoid product over the whole sequence. $O(1)$
std::vector<T> to_vector() const Dumps the sequence to std::vector. $O(N)$
std::vector<T> to_vector(int l, int r) const Dumps [l, r) to std::vector, where K = r - l. $O(K + \log N)$
DynamicMonoidArray split_off(int pos) Removes [pos, N) and returns it as a new sequence with its own pool, where K = N - pos. $O(K + \log N)$

Notes

Unlike DynamicArray, this structure does not expose mutable references to elements. Use set(pos, value) to update a value so that stored monoid products remain correct.

Order-aware monoids should store relative order information such as size and ord, not immutable global indices. For example, monoid::ArgMin returns ord relative to the queried range, so it remains valid after insertions, deletions, and reversals.

Example

#include "ds/dynamic_array/dynamic_monoid_array.hpp"
#include "monoid/add.hpp"
#include <iostream>

using Monoid = m1une::monoid::Add<long long>;
using Array = m1une::ds::DynamicMonoidArray<Monoid>;

int main() {
    Array a = {1, 2, 3, 4, 5};

    std::cout << a.prod(1, 4) << "\n"; // 2 + 3 + 4 = 9

    a.reverse(1, 5);                   // {1, 5, 4, 3, 2}
    a.set(2, 10);                      // {1, 5, 10, 3, 2}
    a.insert(3, 7);                    // {1, 5, 10, 7, 3, 2}

    std::cout << a.prod(0, 4) << "\n"; // 1 + 5 + 10 + 7 = 23

    return 0;
}

Depends on

Required by

Verified with

Code

#ifndef M1UNE_DYNAMIC_MONOID_ARRAY_HPP
#define M1UNE_DYNAMIC_MONOID_ARRAY_HPP 1

#include <cassert>
#include <chrono>
#include <concepts>
#include <cstdint>
#include <initializer_list>
#include <utility>
#include <vector>

#include "../../monoid/concept.hpp"

namespace m1une {
namespace ds {

template <m1une::monoid::IsMonoid Monoid>
struct DynamicMonoidArray {
    using T = typename Monoid::value_type;

   private:
    struct Node {
        T val;
        T prod;
        T rprod;
        int priority;
        int count;
        int l, r;
        bool rev;

        Node()
            : val(Monoid::id()),
              prod(Monoid::id()),
              rprod(Monoid::id()),
              priority(0),
              count(0),
              l(0),
              r(0),
              rev(false) {}

        Node(T value, int node_priority)
            : val(std::move(value)), prod(val), rprod(val), priority(node_priority), count(1), l(0), r(0), rev(false) {}
    };

    std::vector<Node> pool;
    int root;
    std::uint32_t rng_state;

    template <typename U>
    static T make_value(const U& value) {
        if constexpr (requires(U x) { Monoid::make(x); }) {
            return Monoid::make(value);
        } else {
            return static_cast<T>(value);
        }
    }

    int new_node(T value) {
        pool.push_back(Node(std::move(value), next_priority()));
        return int(pool.size()) - 1;
    }

    int next_priority() {
        rng_state ^= rng_state << 13;
        rng_state ^= rng_state >> 17;
        rng_state ^= rng_state << 5;
        return int(rng_state);
    }

    void update(int t) {
        if (!t) return;
        int l = pool[t].l;
        int r = pool[t].r;
        pool[t].count = 1 + pool[l].count + pool[r].count;
        pool[t].prod = Monoid::op(Monoid::op(pool[l].prod, pool[t].val), pool[r].prod);
        pool[t].rprod = Monoid::op(Monoid::op(pool[r].rprod, pool[t].val), pool[l].rprod);
    }

    void apply_reverse(int t) {
        if (!t) return;
        pool[t].rev = !pool[t].rev;
        std::swap(pool[t].prod, pool[t].rprod);
    }

    void push(int t) {
        if (!t || !pool[t].rev) return;
        std::swap(pool[t].l, pool[t].r);
        apply_reverse(pool[t].l);
        apply_reverse(pool[t].r);
        pool[t].rev = false;
    }

    void split(int t, int pos, int& l, int& r) {
        if (!t) {
            l = r = 0;
            return;
        }
        if (pos == 0) {
            l = 0;
            r = t;
            return;
        }
        if (pos == pool[t].count) {
            l = t;
            r = 0;
            return;
        }
        push(t);
        int left_count = pool[pool[t].l].count;
        if (pos == left_count) {
            l = pool[t].l;
            pool[t].l = 0;
            update(t);
            r = t;
            return;
        }
        if (pos == left_count + 1) {
            r = pool[t].r;
            pool[t].r = 0;
            update(t);
            l = t;
            return;
        }
        if (pos <= left_count) {
            split(pool[t].l, pos, l, pool[t].l);
            r = t;
        } else {
            split(pool[t].r, pos - left_count - 1, pool[t].r, r);
            l = t;
        }
        update(t);
    }

    int merge(int l, int r) {
        if (!l || !r) return l ? l : r;
        if (pool[l].priority > pool[r].priority) {
            push(l);
            if (pool[l].r) {
                pool[l].r = merge(pool[l].r, r);
            } else {
                pool[l].r = r;
            }
            update(l);
            return l;
        } else {
            push(r);
            if (pool[r].l) {
                pool[r].l = merge(l, pool[r].l);
            } else {
                pool[r].l = l;
            }
            update(r);
            return r;
        }
    }

    int insert_node(int t, int pos, int node) {
        if (!t) return node;
        if (pool[node].priority > pool[t].priority) {
            split(t, pos, pool[node].l, pool[node].r);
            update(node);
            return node;
        }
        push(t);
        int left_count = pool[pool[t].l].count;
        if (pos <= left_count) {
            pool[t].l = insert_node(pool[t].l, pos, node);
        } else {
            pool[t].r = insert_node(pool[t].r, pos - left_count - 1, node);
        }
        update(t);
        return t;
    }

    int erase_node(int t, int pos) {
        push(t);
        int left_count = pool[pool[t].l].count;
        if (pos < left_count) {
            pool[t].l = erase_node(pool[t].l, pos);
            update(t);
            return t;
        }
        if (pos == left_count) {
            return merge(pool[t].l, pool[t].r);
        }
        pool[t].r = erase_node(pool[t].r, pos - left_count - 1);
        update(t);
        return t;
    }

    void set_node(int t, int pos, T value) {
        push(t);
        int left_count = pool[pool[t].l].count;
        if (pos < left_count) {
            set_node(pool[t].l, pos, std::move(value));
        } else if (pos == left_count) {
            pool[t].val = std::move(value);
        } else {
            set_node(pool[t].r, pos - left_count - 1, std::move(value));
        }
        update(t);
    }

    int find_node(int t, int pos) {
        while (t) {
            push(t);
            int left_count = pool[pool[t].l].count;
            if (pos < left_count) {
                t = pool[t].l;
            } else if (pos == left_count) {
                return t;
            } else {
                pos -= left_count + 1;
                t = pool[t].r;
            }
        }
        return 0;
    }

    int find_node(int t, int pos, bool reversed) const {
        while (t) {
            bool cur_reversed = reversed ^ pool[t].rev;
            int l = cur_reversed ? pool[t].r : pool[t].l;
            int r = cur_reversed ? pool[t].l : pool[t].r;
            int left_count = pool[l].count;
            if (pos < left_count) {
                t = l;
                reversed = cur_reversed;
            } else if (pos == left_count) {
                return t;
            } else {
                pos -= left_count + 1;
                t = r;
                reversed = cur_reversed;
            }
        }
        return 0;
    }

    void dump_dfs(int t, std::vector<T>& res, bool reversed = false) const {
        if (!t) return;
        bool cur_reversed = reversed ^ pool[t].rev;
        int l = cur_reversed ? pool[t].r : pool[t].l;
        int r = cur_reversed ? pool[t].l : pool[t].r;
        dump_dfs(l, res, cur_reversed);
        res.push_back(pool[t].val);
        dump_dfs(r, res, cur_reversed);
    }

    void dump_range_dfs(int t, int ql, int qr, int offset, std::vector<T>& res, bool reversed = false) const {
        if (!t || qr <= offset || offset + pool[t].count <= ql) return;
        bool cur_reversed = reversed ^ pool[t].rev;
        int l = cur_reversed ? pool[t].r : pool[t].l;
        int r = cur_reversed ? pool[t].l : pool[t].r;
        int left_count = pool[l].count;
        int node_pos = offset + left_count;
        dump_range_dfs(l, ql, qr, offset, res, cur_reversed);
        if (ql <= node_pos && node_pos < qr) {
            res.push_back(pool[t].val);
        }
        dump_range_dfs(r, ql, qr, node_pos + 1, res, cur_reversed);
    }

    int clone_subtree_from(const DynamicMonoidArray& other, int t) {
        if (!t) return 0;
        int res = int(pool.size());
        pool.push_back(other.pool[t]);
        pool[res].l = clone_subtree_from(other, other.pool[t].l);
        pool[res].r = clone_subtree_from(other, other.pool[t].r);
        return res;
    }

    void update_dfs(int t) {
        if (!t) return;
        update_dfs(pool[t].l);
        update_dfs(pool[t].r);
        update(t);
    }

    int build_cartesian(int first, int last) {
        if (first == last) return 0;
        std::vector<int> stack;
        stack.reserve(last - first);
        for (int i = first; i < last; i++) {
            int left_child = 0;
            while (!stack.empty() && pool[stack.back()].priority < pool[i].priority) {
                left_child = stack.back();
                stack.pop_back();
            }
            pool[i].l = left_child;
            if (!stack.empty()) {
                pool[stack.back()].r = i;
            }
            stack.push_back(i);
        }
        int res = stack.front();
        update_dfs(res);
        return res;
    }

    int build_from_vector(const std::vector<T>& v) {
        int first = int(pool.size());
        pool.reserve(pool.size() + v.size());
        for (const T& x : v) {
            new_node(x);
        }
        return build_cartesian(first, int(pool.size()));
    }

    int build_from_vector(std::vector<T>&& v) {
        int first = int(pool.size());
        pool.reserve(pool.size() + v.size());
        for (T& x : v) {
            new_node(std::move(x));
        }
        return build_cartesian(first, int(pool.size()));
    }

    template <typename U>
    int build_from_values(const std::vector<U>& v) {
        int first = int(pool.size());
        pool.reserve(pool.size() + v.size());
        for (const U& x : v) {
            new_node(make_value(x));
        }
        return build_cartesian(first, int(pool.size()));
    }

    void reset_to_empty() {
        pool.clear();
        pool.push_back(Node());
        root = 0;
    }

   public:
    DynamicMonoidArray()
        : root(0), rng_state(std::uint32_t(std::chrono::steady_clock::now().time_since_epoch().count())) {
        pool.push_back(Node());
        if (rng_state == 0) rng_state = 1;
    }

    DynamicMonoidArray(const DynamicMonoidArray& other)
        : pool(other.pool), root(other.root), rng_state(other.rng_state) {}

    DynamicMonoidArray(DynamicMonoidArray&& other) noexcept
        : pool(std::move(other.pool)), root(other.root), rng_state(other.rng_state) {
        other.reset_to_empty();
    }

    DynamicMonoidArray& operator=(const DynamicMonoidArray& other) {
        if (this != &other) {
            pool = other.pool;
            root = other.root;
            rng_state = other.rng_state;
        }
        return *this;
    }

    DynamicMonoidArray& operator=(DynamicMonoidArray&& other) noexcept {
        if (this != &other) {
            pool = std::move(other.pool);
            root = other.root;
            rng_state = other.rng_state;
            other.reset_to_empty();
        }
        return *this;
    }

    explicit DynamicMonoidArray(int n) : DynamicMonoidArray(n, Monoid::id()) {}

    DynamicMonoidArray(int n, const T& value) : DynamicMonoidArray() {
        assert(0 <= n);
        pool.reserve(n + 1);
        int first = int(pool.size());
        for (int i = 0; i < n; i++) {
            new_node(value);
        }
        root = build_cartesian(first, int(pool.size()));
    }

    explicit DynamicMonoidArray(const std::vector<T>& v) : DynamicMonoidArray() {
        pool.reserve(v.size() + 1);
        root = build_from_vector(v);
    }

    explicit DynamicMonoidArray(std::vector<T>&& v) : DynamicMonoidArray() {
        pool.reserve(v.size() + 1);
        root = build_from_vector(std::move(v));
    }

    template <typename U>
        requires(!std::same_as<U, T>) && (requires(U x) { Monoid::make(x); } || std::convertible_to<U, T>)
    explicit DynamicMonoidArray(const std::vector<U>& v) : DynamicMonoidArray() {
        pool.reserve(v.size() + 1);
        root = build_from_values(v);
    }

    DynamicMonoidArray(std::initializer_list<T> init) : DynamicMonoidArray() {
        pool.reserve(init.size() + 1);
        for (const T& x : init) push_back(x);
    }

    int size() const {
        return pool[root].count;
    }

    bool empty() const {
        return size() == 0;
    }

    void clear() {
        reset_to_empty();
    }

    void insert(int pos, T value) {
        assert(0 <= pos && pos <= size());
        root = insert_node(root, pos, new_node(std::move(value)));
    }

    void insert(int pos, const std::vector<T>& v) {
        assert(0 <= pos && pos <= size());
        pool.reserve(pool.size() + v.size());
        int mid = build_from_vector(v);
        int l, r;
        split(root, pos, l, r);
        root = merge(merge(l, mid), r);
    }

    void insert(int pos, std::vector<T>&& v) {
        assert(0 <= pos && pos <= size());
        pool.reserve(pool.size() + v.size());
        int mid = build_from_vector(std::move(v));
        int l, r;
        split(root, pos, l, r);
        root = merge(merge(l, mid), r);
    }

    void insert(int pos, std::initializer_list<T> init) {
        insert(pos, std::vector<T>(init));
    }

    void insert(int pos, const DynamicMonoidArray& other) {
        assert(0 <= pos && pos <= size());
        if (other.empty()) return;
        pool.reserve(pool.size() + other.size());
        int mid = clone_subtree_from(other, other.root);
        int l, r;
        split(root, pos, l, r);
        root = merge(merge(l, mid), r);
    }

    void push_back(T value) {
        insert(size(), std::move(value));
    }

    void push_front(T value) {
        insert(0, std::move(value));
    }

    void append(const std::vector<T>& v) {
        insert(size(), v);
    }

    void append(std::vector<T>&& v) {
        insert(size(), std::move(v));
    }

    void append(const DynamicMonoidArray& other) {
        insert(size(), other);
    }

    void erase(int pos) {
        assert(0 <= pos && pos < size());
        root = erase_node(root, pos);
    }

    void erase(int l, int r) {
        assert(0 <= l && l <= r && r <= size());
        if (l == r) return;
        int a, b, c;
        split(root, l, a, b);
        split(b, r - l, b, c);
        root = merge(a, c);
    }

    void pop_back() {
        assert(!empty());
        erase(size() - 1);
    }

    void pop_front() {
        assert(!empty());
        erase(0);
    }

    T get(int pos) const {
        assert(0 <= pos && pos < size());
        return pool[find_node(root, pos, false)].val;
    }

    T operator[](int pos) const {
        return get(pos);
    }

    T front() const {
        assert(!empty());
        return get(0);
    }

    T back() const {
        assert(!empty());
        return get(size() - 1);
    }

    void set(int pos, T value) {
        assert(0 <= pos && pos < size());
        set_node(root, pos, std::move(value));
    }

    void reverse(int l, int r) {
        assert(0 <= l && l <= r && r <= size());
        if (l == r) return;
        int a, b, c;
        split(root, l, a, b);
        split(b, r - l, b, c);
        apply_reverse(b);
        root = merge(merge(a, b), c);
    }

    void reverse() {
        apply_reverse(root);
    }

    void rotate(int l, int m, int r) {
        assert(0 <= l && l <= m && m <= r && r <= size());
        if (l == m || m == r) return;
        int a, b, c, d;
        split(root, l, a, b);
        split(b, m - l, b, c);
        split(c, r - m, c, d);
        root = merge(merge(a, c), merge(b, d));
    }

    T prod(int l, int r) {
        assert(0 <= l && l <= r && r <= size());
        if (l == r) return Monoid::id();
        int a, b, c;
        split(root, l, a, b);
        split(b, r - l, b, c);
        T res = pool[b].prod;
        root = merge(merge(a, b), c);
        return res;
    }

    T all_prod() const {
        return pool[root].prod;
    }

    std::vector<T> to_vector() const {
        std::vector<T> res;
        res.reserve(size());
        dump_dfs(root, res);
        return res;
    }

    std::vector<T> to_vector(int l, int r) const {
        assert(0 <= l && l <= r && r <= size());
        std::vector<T> res;
        res.reserve(r - l);
        dump_range_dfs(root, l, r, 0, res);
        return res;
    }

    DynamicMonoidArray split_off(int pos) {
        assert(0 <= pos && pos <= size());
        int l, r;
        split(root, pos, l, r);
        root = l;

        DynamicMonoidArray res;
        res.pool.reserve(pool[r].count + 1);
        res.root = res.clone_subtree_from(*this, r);
        return res;
    }
};

}  // namespace ds
}  // namespace m1une

#endif  // M1UNE_DYNAMIC_MONOID_ARRAY_HPP
#line 1 "ds/dynamic_array/dynamic_monoid_array.hpp"



#include <cassert>
#include <chrono>
#include <concepts>
#include <cstdint>
#include <initializer_list>
#include <utility>
#include <vector>

#line 1 "monoid/concept.hpp"



#line 5 "monoid/concept.hpp"

namespace m1une {
namespace monoid {

// Concept to check if a type satisfies the requirements of a Monoid.
// A Monoid must have a `value_type`, an identity element `id()`, and an associative binary operation `op()`.
template <typename M>
concept IsMonoid = requires(typename M::value_type a, typename M::value_type b) {
    // 1. Must define `value_type`
    typename M::value_type;

    // 2. Must have a static method `id()` returning `value_type`
    { M::id() } -> std::same_as<typename M::value_type>;

    // 3. Must have a static method `op(a, b)` returning `value_type`
    { M::op(a, b) } -> std::same_as<typename M::value_type>;
};

// Concept for groups. A type satisfying this concept must also obey the group
// laws; concepts can check the interface but not the algebraic properties.
template <typename M>
concept IsGroup = IsMonoid<M> && requires(typename M::value_type a) {
    { M::inv(a) } -> std::same_as<typename M::value_type>;
};

// Concept for commutative groups. Commutativity is a semantic requirement and
// cannot be checked by a C++ concept.
template <typename M>
concept IsCommutativeGroup = IsGroup<M>;

}  // namespace monoid
}  // namespace m1une


#line 13 "ds/dynamic_array/dynamic_monoid_array.hpp"

namespace m1une {
namespace ds {

template <m1une::monoid::IsMonoid Monoid>
struct DynamicMonoidArray {
    using T = typename Monoid::value_type;

   private:
    struct Node {
        T val;
        T prod;
        T rprod;
        int priority;
        int count;
        int l, r;
        bool rev;

        Node()
            : val(Monoid::id()),
              prod(Monoid::id()),
              rprod(Monoid::id()),
              priority(0),
              count(0),
              l(0),
              r(0),
              rev(false) {}

        Node(T value, int node_priority)
            : val(std::move(value)), prod(val), rprod(val), priority(node_priority), count(1), l(0), r(0), rev(false) {}
    };

    std::vector<Node> pool;
    int root;
    std::uint32_t rng_state;

    template <typename U>
    static T make_value(const U& value) {
        if constexpr (requires(U x) { Monoid::make(x); }) {
            return Monoid::make(value);
        } else {
            return static_cast<T>(value);
        }
    }

    int new_node(T value) {
        pool.push_back(Node(std::move(value), next_priority()));
        return int(pool.size()) - 1;
    }

    int next_priority() {
        rng_state ^= rng_state << 13;
        rng_state ^= rng_state >> 17;
        rng_state ^= rng_state << 5;
        return int(rng_state);
    }

    void update(int t) {
        if (!t) return;
        int l = pool[t].l;
        int r = pool[t].r;
        pool[t].count = 1 + pool[l].count + pool[r].count;
        pool[t].prod = Monoid::op(Monoid::op(pool[l].prod, pool[t].val), pool[r].prod);
        pool[t].rprod = Monoid::op(Monoid::op(pool[r].rprod, pool[t].val), pool[l].rprod);
    }

    void apply_reverse(int t) {
        if (!t) return;
        pool[t].rev = !pool[t].rev;
        std::swap(pool[t].prod, pool[t].rprod);
    }

    void push(int t) {
        if (!t || !pool[t].rev) return;
        std::swap(pool[t].l, pool[t].r);
        apply_reverse(pool[t].l);
        apply_reverse(pool[t].r);
        pool[t].rev = false;
    }

    void split(int t, int pos, int& l, int& r) {
        if (!t) {
            l = r = 0;
            return;
        }
        if (pos == 0) {
            l = 0;
            r = t;
            return;
        }
        if (pos == pool[t].count) {
            l = t;
            r = 0;
            return;
        }
        push(t);
        int left_count = pool[pool[t].l].count;
        if (pos == left_count) {
            l = pool[t].l;
            pool[t].l = 0;
            update(t);
            r = t;
            return;
        }
        if (pos == left_count + 1) {
            r = pool[t].r;
            pool[t].r = 0;
            update(t);
            l = t;
            return;
        }
        if (pos <= left_count) {
            split(pool[t].l, pos, l, pool[t].l);
            r = t;
        } else {
            split(pool[t].r, pos - left_count - 1, pool[t].r, r);
            l = t;
        }
        update(t);
    }

    int merge(int l, int r) {
        if (!l || !r) return l ? l : r;
        if (pool[l].priority > pool[r].priority) {
            push(l);
            if (pool[l].r) {
                pool[l].r = merge(pool[l].r, r);
            } else {
                pool[l].r = r;
            }
            update(l);
            return l;
        } else {
            push(r);
            if (pool[r].l) {
                pool[r].l = merge(l, pool[r].l);
            } else {
                pool[r].l = l;
            }
            update(r);
            return r;
        }
    }

    int insert_node(int t, int pos, int node) {
        if (!t) return node;
        if (pool[node].priority > pool[t].priority) {
            split(t, pos, pool[node].l, pool[node].r);
            update(node);
            return node;
        }
        push(t);
        int left_count = pool[pool[t].l].count;
        if (pos <= left_count) {
            pool[t].l = insert_node(pool[t].l, pos, node);
        } else {
            pool[t].r = insert_node(pool[t].r, pos - left_count - 1, node);
        }
        update(t);
        return t;
    }

    int erase_node(int t, int pos) {
        push(t);
        int left_count = pool[pool[t].l].count;
        if (pos < left_count) {
            pool[t].l = erase_node(pool[t].l, pos);
            update(t);
            return t;
        }
        if (pos == left_count) {
            return merge(pool[t].l, pool[t].r);
        }
        pool[t].r = erase_node(pool[t].r, pos - left_count - 1);
        update(t);
        return t;
    }

    void set_node(int t, int pos, T value) {
        push(t);
        int left_count = pool[pool[t].l].count;
        if (pos < left_count) {
            set_node(pool[t].l, pos, std::move(value));
        } else if (pos == left_count) {
            pool[t].val = std::move(value);
        } else {
            set_node(pool[t].r, pos - left_count - 1, std::move(value));
        }
        update(t);
    }

    int find_node(int t, int pos) {
        while (t) {
            push(t);
            int left_count = pool[pool[t].l].count;
            if (pos < left_count) {
                t = pool[t].l;
            } else if (pos == left_count) {
                return t;
            } else {
                pos -= left_count + 1;
                t = pool[t].r;
            }
        }
        return 0;
    }

    int find_node(int t, int pos, bool reversed) const {
        while (t) {
            bool cur_reversed = reversed ^ pool[t].rev;
            int l = cur_reversed ? pool[t].r : pool[t].l;
            int r = cur_reversed ? pool[t].l : pool[t].r;
            int left_count = pool[l].count;
            if (pos < left_count) {
                t = l;
                reversed = cur_reversed;
            } else if (pos == left_count) {
                return t;
            } else {
                pos -= left_count + 1;
                t = r;
                reversed = cur_reversed;
            }
        }
        return 0;
    }

    void dump_dfs(int t, std::vector<T>& res, bool reversed = false) const {
        if (!t) return;
        bool cur_reversed = reversed ^ pool[t].rev;
        int l = cur_reversed ? pool[t].r : pool[t].l;
        int r = cur_reversed ? pool[t].l : pool[t].r;
        dump_dfs(l, res, cur_reversed);
        res.push_back(pool[t].val);
        dump_dfs(r, res, cur_reversed);
    }

    void dump_range_dfs(int t, int ql, int qr, int offset, std::vector<T>& res, bool reversed = false) const {
        if (!t || qr <= offset || offset + pool[t].count <= ql) return;
        bool cur_reversed = reversed ^ pool[t].rev;
        int l = cur_reversed ? pool[t].r : pool[t].l;
        int r = cur_reversed ? pool[t].l : pool[t].r;
        int left_count = pool[l].count;
        int node_pos = offset + left_count;
        dump_range_dfs(l, ql, qr, offset, res, cur_reversed);
        if (ql <= node_pos && node_pos < qr) {
            res.push_back(pool[t].val);
        }
        dump_range_dfs(r, ql, qr, node_pos + 1, res, cur_reversed);
    }

    int clone_subtree_from(const DynamicMonoidArray& other, int t) {
        if (!t) return 0;
        int res = int(pool.size());
        pool.push_back(other.pool[t]);
        pool[res].l = clone_subtree_from(other, other.pool[t].l);
        pool[res].r = clone_subtree_from(other, other.pool[t].r);
        return res;
    }

    void update_dfs(int t) {
        if (!t) return;
        update_dfs(pool[t].l);
        update_dfs(pool[t].r);
        update(t);
    }

    int build_cartesian(int first, int last) {
        if (first == last) return 0;
        std::vector<int> stack;
        stack.reserve(last - first);
        for (int i = first; i < last; i++) {
            int left_child = 0;
            while (!stack.empty() && pool[stack.back()].priority < pool[i].priority) {
                left_child = stack.back();
                stack.pop_back();
            }
            pool[i].l = left_child;
            if (!stack.empty()) {
                pool[stack.back()].r = i;
            }
            stack.push_back(i);
        }
        int res = stack.front();
        update_dfs(res);
        return res;
    }

    int build_from_vector(const std::vector<T>& v) {
        int first = int(pool.size());
        pool.reserve(pool.size() + v.size());
        for (const T& x : v) {
            new_node(x);
        }
        return build_cartesian(first, int(pool.size()));
    }

    int build_from_vector(std::vector<T>&& v) {
        int first = int(pool.size());
        pool.reserve(pool.size() + v.size());
        for (T& x : v) {
            new_node(std::move(x));
        }
        return build_cartesian(first, int(pool.size()));
    }

    template <typename U>
    int build_from_values(const std::vector<U>& v) {
        int first = int(pool.size());
        pool.reserve(pool.size() + v.size());
        for (const U& x : v) {
            new_node(make_value(x));
        }
        return build_cartesian(first, int(pool.size()));
    }

    void reset_to_empty() {
        pool.clear();
        pool.push_back(Node());
        root = 0;
    }

   public:
    DynamicMonoidArray()
        : root(0), rng_state(std::uint32_t(std::chrono::steady_clock::now().time_since_epoch().count())) {
        pool.push_back(Node());
        if (rng_state == 0) rng_state = 1;
    }

    DynamicMonoidArray(const DynamicMonoidArray& other)
        : pool(other.pool), root(other.root), rng_state(other.rng_state) {}

    DynamicMonoidArray(DynamicMonoidArray&& other) noexcept
        : pool(std::move(other.pool)), root(other.root), rng_state(other.rng_state) {
        other.reset_to_empty();
    }

    DynamicMonoidArray& operator=(const DynamicMonoidArray& other) {
        if (this != &other) {
            pool = other.pool;
            root = other.root;
            rng_state = other.rng_state;
        }
        return *this;
    }

    DynamicMonoidArray& operator=(DynamicMonoidArray&& other) noexcept {
        if (this != &other) {
            pool = std::move(other.pool);
            root = other.root;
            rng_state = other.rng_state;
            other.reset_to_empty();
        }
        return *this;
    }

    explicit DynamicMonoidArray(int n) : DynamicMonoidArray(n, Monoid::id()) {}

    DynamicMonoidArray(int n, const T& value) : DynamicMonoidArray() {
        assert(0 <= n);
        pool.reserve(n + 1);
        int first = int(pool.size());
        for (int i = 0; i < n; i++) {
            new_node(value);
        }
        root = build_cartesian(first, int(pool.size()));
    }

    explicit DynamicMonoidArray(const std::vector<T>& v) : DynamicMonoidArray() {
        pool.reserve(v.size() + 1);
        root = build_from_vector(v);
    }

    explicit DynamicMonoidArray(std::vector<T>&& v) : DynamicMonoidArray() {
        pool.reserve(v.size() + 1);
        root = build_from_vector(std::move(v));
    }

    template <typename U>
        requires(!std::same_as<U, T>) && (requires(U x) { Monoid::make(x); } || std::convertible_to<U, T>)
    explicit DynamicMonoidArray(const std::vector<U>& v) : DynamicMonoidArray() {
        pool.reserve(v.size() + 1);
        root = build_from_values(v);
    }

    DynamicMonoidArray(std::initializer_list<T> init) : DynamicMonoidArray() {
        pool.reserve(init.size() + 1);
        for (const T& x : init) push_back(x);
    }

    int size() const {
        return pool[root].count;
    }

    bool empty() const {
        return size() == 0;
    }

    void clear() {
        reset_to_empty();
    }

    void insert(int pos, T value) {
        assert(0 <= pos && pos <= size());
        root = insert_node(root, pos, new_node(std::move(value)));
    }

    void insert(int pos, const std::vector<T>& v) {
        assert(0 <= pos && pos <= size());
        pool.reserve(pool.size() + v.size());
        int mid = build_from_vector(v);
        int l, r;
        split(root, pos, l, r);
        root = merge(merge(l, mid), r);
    }

    void insert(int pos, std::vector<T>&& v) {
        assert(0 <= pos && pos <= size());
        pool.reserve(pool.size() + v.size());
        int mid = build_from_vector(std::move(v));
        int l, r;
        split(root, pos, l, r);
        root = merge(merge(l, mid), r);
    }

    void insert(int pos, std::initializer_list<T> init) {
        insert(pos, std::vector<T>(init));
    }

    void insert(int pos, const DynamicMonoidArray& other) {
        assert(0 <= pos && pos <= size());
        if (other.empty()) return;
        pool.reserve(pool.size() + other.size());
        int mid = clone_subtree_from(other, other.root);
        int l, r;
        split(root, pos, l, r);
        root = merge(merge(l, mid), r);
    }

    void push_back(T value) {
        insert(size(), std::move(value));
    }

    void push_front(T value) {
        insert(0, std::move(value));
    }

    void append(const std::vector<T>& v) {
        insert(size(), v);
    }

    void append(std::vector<T>&& v) {
        insert(size(), std::move(v));
    }

    void append(const DynamicMonoidArray& other) {
        insert(size(), other);
    }

    void erase(int pos) {
        assert(0 <= pos && pos < size());
        root = erase_node(root, pos);
    }

    void erase(int l, int r) {
        assert(0 <= l && l <= r && r <= size());
        if (l == r) return;
        int a, b, c;
        split(root, l, a, b);
        split(b, r - l, b, c);
        root = merge(a, c);
    }

    void pop_back() {
        assert(!empty());
        erase(size() - 1);
    }

    void pop_front() {
        assert(!empty());
        erase(0);
    }

    T get(int pos) const {
        assert(0 <= pos && pos < size());
        return pool[find_node(root, pos, false)].val;
    }

    T operator[](int pos) const {
        return get(pos);
    }

    T front() const {
        assert(!empty());
        return get(0);
    }

    T back() const {
        assert(!empty());
        return get(size() - 1);
    }

    void set(int pos, T value) {
        assert(0 <= pos && pos < size());
        set_node(root, pos, std::move(value));
    }

    void reverse(int l, int r) {
        assert(0 <= l && l <= r && r <= size());
        if (l == r) return;
        int a, b, c;
        split(root, l, a, b);
        split(b, r - l, b, c);
        apply_reverse(b);
        root = merge(merge(a, b), c);
    }

    void reverse() {
        apply_reverse(root);
    }

    void rotate(int l, int m, int r) {
        assert(0 <= l && l <= m && m <= r && r <= size());
        if (l == m || m == r) return;
        int a, b, c, d;
        split(root, l, a, b);
        split(b, m - l, b, c);
        split(c, r - m, c, d);
        root = merge(merge(a, c), merge(b, d));
    }

    T prod(int l, int r) {
        assert(0 <= l && l <= r && r <= size());
        if (l == r) return Monoid::id();
        int a, b, c;
        split(root, l, a, b);
        split(b, r - l, b, c);
        T res = pool[b].prod;
        root = merge(merge(a, b), c);
        return res;
    }

    T all_prod() const {
        return pool[root].prod;
    }

    std::vector<T> to_vector() const {
        std::vector<T> res;
        res.reserve(size());
        dump_dfs(root, res);
        return res;
    }

    std::vector<T> to_vector(int l, int r) const {
        assert(0 <= l && l <= r && r <= size());
        std::vector<T> res;
        res.reserve(r - l);
        dump_range_dfs(root, l, r, 0, res);
        return res;
    }

    DynamicMonoidArray split_off(int pos) {
        assert(0 <= pos && pos <= size());
        int l, r;
        split(root, pos, l, r);
        root = l;

        DynamicMonoidArray res;
        res.pool.reserve(pool[r].count + 1);
        res.root = res.clone_subtree_from(*this, r);
        return res;
    }
};

}  // namespace ds
}  // namespace m1une
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